Senior Character Artist

Placements24

Randburg

On-site

ZAR 600,000 - 900,000

Full time

8 days ago
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Benefits offered by this job

Competitive salary
Professional development
Creative studio environment

Job summary

Placements24 in Randburg is seeking a Senior Character Artist to create high-quality 3D characters for real-time engines and cinematics. You will model, texture, and sculpt detailed assets, ensuring anatomy and form support animation pipelines while maintaining a strong visual identity.

Collaboration with art directors and animators is essential to deliver consistent design and optimized performance across projects in the Arts & Entertainment sector.

Qualifications

  • Significant professional experience as a Character Artist with a strong portfolio.
  • Proficiency in 3D modeling and sculpting using Maya, ZBrush or Blender.
  • Texturing and material creation with Substance Painter and Photoshop.
  • Solid understanding of human and creature anatomy and proportions.
  • Experience with real-time engines such as Unreal Engine or Unity.
  • Excellent communication and teamwork skills.

Responsibilities

  • Model, sculpt, and texture high- and low-polygon character assets for real-time engines and cinematics.
  • Create realistic or stylized PBR materials and shaders for characters.
  • Collaborate with riggers to ensure characters are well-structured for animation.
  • Work with art directors to define design and maintain visual consistency.
  • Optimize assets for performance without sacrificing visual quality.
  • Stay current with industry trends and techniques in character creation.

Skills

Character Artist
Portfolio
Maya
ZBrush
Blender
Substance Painter
Photoshop
Anatomy knowledge
Unreal Engine
Unity
Communication
Teamwork

Tools

Maya
ZBrush
Blender
Substance Painter
Photoshop
Unreal Engine
Unity

Job description

About the Role

Our client is looking for a talented and dedicated Senior Character Artist to join their esteemed team in Randburg . You will be responsible for creating high-quality, realistic, and stylized 3D characters that bring our projects to life within the Arts & Entertainment sector. This role demands exceptional artistic skill in modeling, texturing, and shading, as well as a keen eye for anatomy, form, and detail. You will work closely with art directors, animators, and technical artists to develop compelling character assets that meet the highest visual standards and contribute significantly to the overall aesthetic of our productions.

Key Responsibilities
  • Model, sculpt, and texture high-polygon and low-polygon character assets for use in real-time engines and cinematics.
  • Create realistic or stylized PBR materials and shaders for characters.
  • Work closely with riggers to ensure characters are well-structured for animation.
  • Collaborate with art directors to define character design and maintain visual consistency.
  • Optimize character assets for performance without compromising visual quality.
  • Stay current with industry trends and techniques in character creation.
Requirements
  • Significant professional experience as a Character Artist , with a portfolio demonstrating outstanding character work.
  • Expertise in 3D modeling and sculpting software (e.g., Maya, ZBrush, Blender).
  • Proficiency in texturing and material creation using software like Substance Painter and Photoshop.
  • Strong understanding of human and creature anatomy, proportions, and form.
  • Experience with real-time rendering engines (e.g., Unreal Engine, Unity).
  • Excellent communication and teamwork skills.
Benefits
  • Competitive salary and comprehensive benefits package.
  • Opportunities to contribute to exciting and diverse projects in the Arts & Entertainment industry.
  • A creative and collaborative studio environment that fosters artistic growth.
  • Access to professional development resources and training.
  • The chance to create memorable characters that resonate with audiences worldwide.
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