Senior Character Artist

Placements24

Mossel Bay

Presencial

ZAR 900.000 - 1.300.000

Jornada completa

Hace 3 días
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Ventajas ofrecidas por este puesto de trabajo

Health insurance
Retirement plan
Paid time off
Professional development

Descripción de la vacante

Placements24 is seeking a Senior Character Artist for a studio in Mossel Bay, Western Cape. You will sculpt, model, texture, rig, and optimize characters from concept to implementation in real-time engines.

The ideal candidate has 6+ years of character art experience, a solid portfolio, and deep knowledge of anatomy, silhouette, and fashion. Collaboration with cross-functional teams and mentoring junior artists are key aspects of the role.

Formación

  • Bachelor-level art degree or equivalent professional experience.
  • Strong portfolio demonstrating diverse character styles.
  • Expertise in anatomy, form, silhouette, and fashion across genres.

Responsabilidades

  • Sculpt high-poly characters using ZBrush and related tools.
  • Create clean, efficient low-poly models for real-time rendering.
  • Develop high-quality textures and materials with PBR workflows (Substance Painter).
  • Rig and skin characters for animation with proper deformation.
  • Optimize character assets for performance across platforms.
  • Collaborate with concept artists, animators, and technical artists to ensure quality.
  • Implement characters into game engines (Unreal Engine, Unity).
  • Mentor junior character artists with guidance and feedback.
  • Keep up-to-date with industry techniques and trends.
  • Help define visual style and quality standards for characters.

Conocimientos

Character art
ZBrush
Maya/3ds Max
PBR textures
Rigging
Unreal/Unity
Portfolio

Educación

BFA/BA in Art or CG

Herramientas

Substance Painter

Descripción del empleo

About the Role

Our client, a highly respected game studio located in the picturesque coastal town of Mossel Bay, Western Cape , is seeking a talented and experienced Senior Character Artist to join their acclaimed art department. This role is integral to shaping the visual identity of our games, focusing on the creation of high-quality, memorable characters. You will be responsible for sculpting, modeling, texturing, and optimizing characters from concept to final implementation within the game engine. The ideal candidate demonstrates exceptional artistic skill, a keen eye for detail, and a deep understanding of anatomy, form, and fashion across diverse genres. Joining our client means contributing to groundbreaking projects within a supportive and collaborative environment, in the beautiful setting of Mossel Bay, Western Cape .

Key Responsibilities
  • Sculpt high-poly characters using ZBrush and other relevant software.
  • Create clean, efficient low-poly models suitable for real-time rendering.
  • Develop high-quality textures and materials using PBR workflows (e.g., Substance Painter).
  • Rig and skin characters for animation, ensuring proper deformation.
  • Optimize character assets for performance across various platforms.
  • Collaborate with concept artists, animators, and technical artists to ensure consistency and quality.
  • Implement characters into the game engine (e.g., Unreal Engine, Unity), ensuring correct setup and appearance.
  • Mentor junior character artists, providing guidance and feedback.
  • Stay up-to-date with the latest character art techniques and industry trends.
  • Contribute to defining the visual style and quality bar for characters in the game.
Requirements
  • Minimum of 6 years of experience in character art for video games, with a strong portfolio showcasing diverse character styles.
  • Expert proficiency in ZBrush, Maya/3ds Max, and Substance Painter.
  • Strong understanding of human and creature anatomy, form, proportion, and silhouette.
  • Experience with PBR texturing workflows and material creation.
  • Proficiency in rigging and skinning characters for animation.
  • Experience working with game engines like Unreal Engine or Unity.
  • Excellent eye for detail and a passion for creating believable and appealing characters.
  • Strong communication and collaboration skills.
  • Ability to work effectively in a team and manage time efficiently.
  • Bachelor's degree in Fine Arts, Computer Graphics, or a related discipline, or equivalent professional experience.
Benefits

Our client offers a competitive salary, comprehensive health insurance (medical, dental, vision), and retirement planning assistance. Generous paid time off, including vacation, sick leave, and holidays, is provided. Opportunities for professional development are supported through workshops, training, and attendance at industry events. The studio promotes a creative and supportive work culture with regular team activities. This position is based in the vibrant coastal community of Mossel Bay, Western Cape .

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