Senior Character Artist

Placements24

Bloemfontein

Hybrid

ZAR 600,000 - 900,000

Full time

6 days ago
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Benefits offered by this job

Competitive salary
Bonuses
Hybrid work model
Health benefits
Career growth

Job summary

Placements24 in Bloemfontein is seeking a Senior Character Artist to lead high-fidelity 3D character work for games. You will model, sculpt, texture, and possibly rig characters, collaborating with the art director to maintain a cohesive style.

The role emphasizes strong anatomy knowledge, experience with Unreal or Unity pipelines, and mentoring junior artists, with a hybrid work setup and opportunities for career growth.

Qualifications

  • 5+ years of professional experience creating 3D characters for games.
  • Expert proficiency in ZBrush, Maya, and texturing software (e.g., Substance Painter, Photoshop).
  • Strong understanding of human and creature anatomy, form, and proportion.
  • Experience with game engines (e.g., Unreal Engine, Unity) and their asset pipelines.

Responsibilities

  • Model, sculpt, and texture high-fidelity 3D character assets for games.
  • Ensure characters meet technical requirements for in-game implementation, including polygon count and UV mapping.
  • Collaborate with character riggers and animators to ensure character designs translate well into animated performance.
  • Maintain stylistic consistency across all character assets according to project art direction.
  • Provide feedback and guidance to junior character artists.
  • Stay updated on the latest character art techniques and tools.

Skills

5+ years experience
Character art

Tools

ZBrush
Maya
Substance Painter
Photoshop

Job description

About the Role

Our client is seeking a highly skilled Senior Character Artist to join their talented art team in Bloemfontein . In this role, you will be responsible for creating high-quality 3D character models, textures, and potentially rigs for various projects. You will work closely with the art director and other artists to ensure stylistic consistency and deliver characters that bring game worlds to life. This is an excellent opportunity for a seasoned artist to contribute their expertise to visually stunning projects and mentor junior team members.

Key Responsibilities
  • Model, sculpt, and texture high-fidelity 3D character assets for games.
  • Ensure characters meet technical requirements for in-game implementation, including polygon count and UV mapping.
  • Collaborate with character riggers and animators to ensure character designs translate well into animated performance.
  • Maintain stylistic consistency across all character assets according to project art direction.
  • Provide feedback and guidance to junior character artists.
  • Stay updated on the latest character art techniques and tools.
Requirements
  • 5+ years of professional experience creating 3D characters for games.
  • Expert proficiency in ZBrush, Maya, and texturing software (e.g., Substance Painter, Photoshop).
  • Strong understanding of human and creature anatomy, form, and proportion.
  • Experience with game engines (e.g., Unreal Engine, Unity) and their asset pipelines.
  • Excellent communication and teamwork skills.
Benefits
  • Competitive annual salary and potential for bonuses.
  • Hybrid work model providing flexibility.
  • Comprehensive health and retirement benefits.
  • Opportunities for skill development and career advancement.
  • Join a collaborative and creative environment in Bloemfontein .
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