Senior Character Artist

Placements24

Stellenbosch

Hybrid

ZAR 500,000 - 750,000

Full time

8 days ago
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Benefits offered by this job

Hybrid work model
Medical, dental, and vision insurance
Professional development opportunities

Job summary

Placements24 in Stellenbosch, Western Cape seeks a Senior Character Artist to craft high-fidelity character models, optimize for real-time performance, and collaborate with the art director to define the game's visual identity.

The role requires expert 3D modeling and sculpting with Maya, ZBrush, and Blender, plus PBR texturing in Substance Painter and Photoshop. You will mentor junior artists and ensure asset consistency across platforms.

Qualifications

  • 5+ years of professional experience as a Character Artist with a strong portfolio.
  • Strong portfolio demonstrating high-quality character work.
  • Expertise in 3D modeling and sculpting with Maya, ZBrush, Blender.
  • Proficiency in PBR workflows and modern game engine requirements (Unity/Unreal).

Responsibilities

  • Model, sculpt, and texture high-/low-poly character assets for games.
  • Create realistic and stylized PBR materials/textures for characters.
  • Collaborate with riggers to prepare characters for animation.
  • Optimize character models/textures for real-time performance across platforms.
  • Maintain consistency in art style and quality throughout production.
  • Provide feedback and mentorship to junior character artists.

Skills

Character artistry
Portfolio
Teamwork
Mentorship

Tools

Maya
ZBrush
Blender

Job description

About the Role

Our client is seeking a talented and experienced Senior Character Artist to join their creative team in Stellenbosch , Western Cape. You will be responsible for creating high-fidelity, compelling character models that form the backbone of their game's visual identity. This role demands exceptional artistic skill, a keen eye for anatomy, form, and detail, as well as technical proficiency in modern art pipelines. You will work closely with the art director and other artists to ensure characters are not only visually stunning but also optimized for performance and seamlessly integrated into the game engine.

Key Responsibilities
  • Model, sculpt, and texture high-polygon and low-polygon character assets for games.
  • Create realistic and stylized PBR materials and textures for characters.
  • Collaborate with riggers to ensure characters are well-prepared for animation.
  • Optimize character models and textures for real-time performance across target platforms.
  • Maintain consistency in art style and quality throughout character production.
  • Provide feedback and mentorship to junior character artists.
Requirements
  • 5+ years of professional experience as a Character Artist in the game industry, with a strong portfolio showcasing high-quality character work.
  • Expertise in 3D modeling and sculpting software such as Maya, ZBrush, and Blender.
  • Proficiency with texturing software like Substance Painter and Photoshop.
  • Understanding of PBR workflows and modern game engine requirements (e.g., Unity, Unreal Engine).
  • Strong knowledge of anatomy, form, silhouette, and costume design.
  • Excellent communication and teamwork skills.
Benefits
  • Competitive salary and performance bonuses.
  • Hybrid work model offering flexibility.
  • Comprehensive medical, dental, and vision insurance.
  • Professional development opportunities and conference attendance.
  • A creative and collaborative studio environment in the beautiful region of Stellenbosch .
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