Senior Concept Artist & Environment Designer

Placements24

Mossel Bay

Hybride

ZAR 650 000 - 900 000

Plein temps

Il y a 3 jours
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Avantages offerts par ce poste

Medical and dental benefits
Career growth opportunities
Modern art tools and technology
Vacation and company holidays
Retirement fund

Résumé du poste

Placements24 in Mossel Bay is seeking a Senior Concept Artist & Environment Designer to define the visual foundation for upcoming games. You will create compelling concept art and immersive environments, shaping worlds and atmospheres with strong storytelling and technical skill.

The role requires a proven portfolio, mastery of digital painting tools, and the ability to lead and mentor a growing art team in a collaborative studio by the coast.

Qualifications

  • Strong portfolio in concept art and environment design for games.
  • Ability to translate briefs into compelling visual assets.
  • Experience with character, props and environment design.
  • Degree in Fine Arts, Game Art or related field or equivalent.

Responsabilités

  • Generate high-quality concept art including characters, props and key visuals.
  • Design immersive game environments with mood, architecture and storytelling.
  • Create style guides and visual targets for art direction.
  • Collaborate with designers, art directors and teammates to refine concepts.
  • Mentor junior concept artists and contribute to art team growth.
  • Stay current with industry trends and tools in art and environment design.

Connaissances

Concept art
Environment design
Art direction support
Mentor juniors
Team collaboration

Formation

Fine Arts / Game Art / Illustration degree

Outils

Photoshop
Procreate
Corel Painter
Maya
Blender
ZBrush

Description du poste

About the Role

Our client, an innovative game development studio situated in the scenic coastal town of Mossel Bay, Western Cape, is seeking a highly imaginative and skilled Senior Concept Artist & Environment Designer. This role is crucial in establishing the visual foundation and aesthetic direction for their upcoming projects. You will be responsible for creating compelling concept art, detailed environment designs, and inspiring visual narratives that define the worlds and atmospheres of their games. The ideal candidate possesses a masterful command of digital art tools, a strong understanding of art fundamentals, and a proven ability to translate abstract ideas into tangible visual assets. This is a fantastic opportunity to contribute your artistic vision to cutting-edge game development within a creative and collaborative studio located in the beautiful Mossel Bay. If you are driven by artistic excellence and a passion for world-building, this role is for you.

Key Responsibilities
  • Generate high-quality concept art, including character designs, props, and key visual moments.
  • Design immersive and detailed game environments, establishing mood, architecture, and environmental storytelling.
  • Develop style guides and visual targets for project art direction.
  • Collaborate closely with game designers, art directors, and other team members to define and refine visual concepts.
  • Create detailed breakdowns and asset lists for environment elements.
  • Utilize various digital art tools and techniques to produce diverse artistic styles.
  • Participate in art reviews, providing and receiving constructive feedback.
  • Stay current with industry trends, tools, and technologies in concept art and environment design.
  • Mentor junior concept artists and contribute to the growth of the art team.
Requirements
  • A minimum of 6 years of professional experience in concept art and environment design, preferably within the video game industry.
  • Exceptional portfolio showcasing a strong understanding of composition, color theory, perspective, and anatomy.
  • Proficiency in industry-standard digital painting software such as Photoshop, Procreate, or Corel Painter.
  • Experience with 3D software (e.g., Maya, Blender, ZBrush) for environment blockouts or asset creation is a significant advantage.
  • Ability to adapt to various artistic styles and briefs.
  • Strong communication and teamwork skills.
  • A keen eye for detail and a passion for world-building and visual storytelling.
  • Degree in Fine Arts, Game Art, Illustration, or a related field, or equivalent work experience.
  • Familiarity with game development pipelines and asset integration is a plus.
Benefits
  • An attractive annual salary ranging from R .
  • Comprehensive medical and dental benefits.
  • Opportunities for professional growth and skill development.
  • Access to modern art tools and technology.
  • A creative and collaborative work environment in Mossel Bay, Western Cape.
  • Generous paid vacation and company holidays.
  • Contribution to a retirement fund.
  • Potential for project-based bonuses.
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