Senior 3D Modeler & Character Artist

Placements24

Rustenburg

Presencial

ZAR 550.000 - 900.000

Jornada completa

Hace 5 días
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Ventajas ofrecidas por este puesto de trabajo

Medical aid
Retirement fund

Descripción de la vacante

Placements24 in Rustenburg, North West seeks a Senior 3D Modeler & Character Artist to join a leading interactive studio. You will create high/low-poly character assets, sculpt with ZBrush, texture with Substance Painter, and optimize for real-time engines.

Collaborate with concept artists and engineers to translate 2D concepts into game-ready assets, ensuring style consistency and technical accuracy. A strong portfolio and proficiency in Maya/3ds Max/Blender are required.

Formación

  • Proven experience as a Senior 3D Modeler or Character Artist in video games.
  • Strong portfolio showcasing character modeling, texturing, rendering.
  • Proficiency in Maya, 3ds Max, or Blender.
  • Expertise in ZBrush for high-res details.
  • Familiarity with PBR workflows and texturing tools.
  • Experience with Unreal Engine or Unity.
  • Solid understanding of human anatomy and proportion.
  • Ability to translate 2D concepts into 3D assets.

Responsabilidades

  • Create high/low-poly character models from blockout to final assets.
  • Texture with details, materials, and shaders for real-time rendering.
  • Optimize models for game engines with proper UV layouts.
  • Sculpt high-resolution details in ZBrush.
  • Collaborate with artists and engineers to meet style/tech requirements.
  • Maintain consistency across character assets and participate in reviews.

Conocimientos

Senior 3D Modeling
Character Artist
Portfolio
Maya/3ds Max/Blender
ZBrush
PBR workflows
Unreal Engine/Unity
Anatomy knowledge
Concept art to 3D
Teamwork

Educación

Fine Arts / Digital Art / Game Design degree

Herramientas

ZBrush
Substance Painter
Photoshop

Descripción del empleo

About the Role

Our client, a leading studio in the interactive entertainment space, is seeking a talented and experienced Senior 3D Modeler & Character Artist to join their creative team based in Rustenburg, North West. This role is pivotal in bringing virtual worlds and their inhabitants to life with stunning visual fidelity. You will be responsible for creating high-polygon and low-polygon 3D models, focusing on realistic or stylized character designs that align with the artistic vision of our projects. The ideal candidate possesses a keen artistic eye, exceptional technical skills in 3D modeling and texturing, and a passion for crafting believable and engaging characters. You will work within a collaborative environment, contributing directly to the visual excellence that defines our client's acclaimed titles. Join us in Rustenburg and leave your artistic mark on the next generation of gaming experiences.

Key Responsibilities
  • Create high-quality 3D character models, from initial blockout to final polished assets.
  • Develop detailed textures, materials, and shaders for characters and associated props.
  • Optimize 3D models for real-time rendering in game engines, ensuring efficient polygon counts and UV layouts.
  • Sculpt high-resolution details using software like ZBrush.
  • Retopologize high-polygon models to create efficient low-polygon game-ready assets.
  • Collaborate closely with concept artists, art directors, and technical artists to achieve desired aesthetic and technical requirements.
  • Ensure consistency in style and quality across all character assets.
  • Participate in art reviews and provide constructive feedback to team members.
  • Stay updated with the latest industry trends and software advancements in 3D modeling and character art.
  • Manage and organize 3D assets and associated files meticulously.
Requirements
  • Proven experience as a Senior 3D Modeler or Character Artist in the video game industry.
  • A strong portfolio showcasing exceptional character modeling, texturing, and rendering skills.
  • Proficiency in industry-standard 3D modeling software such as Maya, 3ds Max, or Blender.
  • Expertise in digital sculpting software like ZBrush.
  • Strong understanding of PBR (Physically Based Rendering) workflows and texturing tools (e.g., Substance Painter, Photoshop).
  • Experience with game engines like Unreal Engine or Unity.
  • Excellent understanding of human anatomy, form, and proportion.
  • Ability to work from concept art and translate 2D designs into 3D assets.
  • Strong communication and teamwork skills.
  • Degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
Benefits
  • Our client offers a competitive salary and benefits package, including medical aid and retirement fund contributions. Employees benefit from opportunities for professional growth and development within the company. This role is based in Rustenburg, offering a chance to work within a vibrant studio environment. Enjoy access to cutting-edge technology and resources. Our client fosters a collaborative and creative atmosphere, promoting a healthy work-life balance within the North West region.
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