Senior 3D Modeler (Mossel Bay) - Real-Time & PBR Assets

Placements24

Mossel Bay

On-site

ZAR 400,000 - 700,000

Full time

6 days ago
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Benefits offered by this job

Medical aid
Retirement plan
Paid leave
Career growth

Job summary

Placements24 is seeking a Senior 3D Modeler to join a Mossel Bay studio renowned for cinematic visuals. You will create detailed models for characters, props and environments, optimize for real-time pipelines, and ensure UVs and textures meet PBR standards.

The ideal candidate has a strong portfolio, 5+ years in the industry, and proficiency across Maya, 3ds Max, Blender, ZBrush and Substance Painter. Collaboration with artists and engineers is essential in a vibrant creative environment.

Qualifications

  • Minimum 5 years professional 3D modeling experience in games/film/animation.
  • Portfolio demonstrating hard-surface and/or organic modeling across projects.
  • Proficiency in Maya, 3ds Max, Blender, ZBrush and Substance Painter.
  • Strong understanding of polygon modeling, UVs and texturing, plus PBR workflows.

Responsibilities

  • Create high-quality 3D models for characters, props and environments from concept art and specs.
  • Optimize models for real-time rendering and animation pipelines.
  • Develop efficient UV layouts and high-resolution textures.
  • Collaborate with art directors and lead artists to match project style.
  • Coordinate with technical artists and riggers to ensure animation readiness.
  • Retopologize models for game engines and real-time apps.
  • Maintain attention to detail from form to surface detail.
  • Participate in model reviews and incorporate feedback.
  • Stay updated on latest 3D software and techniques.
  • Manage assets within project file structure and version control.

Skills

Hard-surface modeling
Organic modeling
UV mapping
PBR texturing
Team collaboration

Tools

Maya
3ds Max
Blender
ZBrush
Substance Painter

Job description

Placements24 is seeking a Senior 3D Modeler to join a Mossel Bay studio renowned for cinematic visuals. You will create detailed models for characters, props and environments, optimize for real-time pipelines, and ensure UVs and textures meet PBR standards.

The ideal candidate has a strong portfolio, 5+ years in the industry, and proficiency across Maya, 3ds Max, Blender, ZBrush and Substance Painter. Collaboration with artists and engineers is essential in a vibrant creative environment.

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