Senior 3D Modeler

Placements24

Mossel Bay

On-site

ZAR 400,000 - 700,000

Full time

6 days ago
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Benefits offered by this job

Medical aid
Retirement plan
Paid leave
Career growth

Job summary

Placements24 is seeking a Senior 3D Modeler to join a Mossel Bay studio renowned for cinematic visuals. You will create detailed models for characters, props and environments, optimize for real-time pipelines, and ensure UVs and textures meet PBR standards.

The ideal candidate has a strong portfolio, 5+ years in the industry, and proficiency across Maya, 3ds Max, Blender, ZBrush and Substance Painter. Collaboration with artists and engineers is essential in a vibrant creative environment.

Qualifications

  • Minimum 5 years professional 3D modeling experience in games/film/animation.
  • Portfolio demonstrating hard-surface and/or organic modeling across projects.
  • Proficiency in Maya, 3ds Max, Blender, ZBrush and Substance Painter.
  • Strong understanding of polygon modeling, UVs and texturing, plus PBR workflows.

Responsibilities

  • Create high-quality 3D models for characters, props and environments from concept art and specs.
  • Optimize models for real-time rendering and animation pipelines.
  • Develop efficient UV layouts and high-resolution textures.
  • Collaborate with art directors and lead artists to match project style.
  • Coordinate with technical artists and riggers to ensure animation readiness.
  • Retopologize models for game engines and real-time apps.
  • Maintain attention to detail from form to surface detail.
  • Participate in model reviews and incorporate feedback.
  • Stay updated on latest 3D software and techniques.
  • Manage assets within project file structure and version control.

Skills

Hard-surface modeling
Organic modeling
UV mapping
PBR texturing
Team collaboration

Tools

Maya
3ds Max
Blender
ZBrush
Substance Painter

Job description

About the Role

Our client, a distinguished studio recognized for its exceptional visual content, is seeking a talented Senior 3D Modeler to join their creative team in **Mossel Bay, Western Cape**. In this role, you will be responsible for creating high-quality, detailed 3D models for characters, props, and environments that meet the aesthetic and technical requirements of our client's diverse projects. You will work closely with art directors, concept artists, and other modelers to ensure visual consistency and artistic integrity. The ideal candidate will possess a strong portfolio showcasing advanced modeling skills, a keen eye for detail, and a passion for creating visually stunning assets. This is an exciting opportunity to contribute your expertise to impactful projects within a supportive and innovative environment in **Mossel Bay**.

Key Responsibilities
  • Create high-quality, detailed 3D models for characters, props, and environments based on concept art and specifications.
  • Optimize models for performance, ensuring they meet technical requirements for real-time rendering or animation pipelines.
  • Develop efficient UV layouts and high-resolution textures for models.
  • Collaborate with art directors and lead artists to ensure models align with the project's artistic vision and style.
  • Work closely with technical artists and riggers to ensure models are optimized for animation and deformation.
  • Retopologize models for efficient use in game engines or other real-time applications.
  • Maintain a high level of attention to detail in all aspects of modeling, from form and silhouette to surface detail.
  • Participate in model reviews, providing and receiving constructive feedback.
  • Stay updated on the latest 3D modeling software and techniques.
  • Manage assets effectively within the project's file structure and version control system.
Requirements
  • Minimum of 5 years of professional experience as a 3D Modeler in the games, film, or animation industry.
  • A strong portfolio demonstrating exceptional hard-surface and/or organic modeling skills across various project types.
  • Proficiency in industry-standard 3D modeling software such as Maya, 3ds Max, Blender, ZBrush, and Substance Painter.
  • Strong understanding of polygon modeling, sculpting, UV unwrapping, and texturing techniques.
  • Knowledge of PBR (Physically Based Rendering) workflows.
  • Experience optimizing models for real-time applications and game engines.
  • Ability to interpret and execute concept art accurately.
  • Excellent communication and teamwork skills.
  • Strong problem-solving abilities and attention to detail.
  • Ability to manage time effectively and meet production deadlines.
Benefits
  • Competitive salary commensurate with experience and skills.
  • Comprehensive medical aid and retirement savings plan.
  • Paid annual leave and company holidays.
  • Opportunities for career advancement and skill enhancement.
  • A creative and collaborative work environment located in **Mossel Bay, Western Cape**.
  • Exposure to diverse and exciting creative projects.
  • Team-building events and a supportive company culture.
  • Potential for performance-based incentives.
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