Remote Technical Artist - Real-time Graphics

Placements24

Stellenbosch

Hybrid

ZAR 600,000 - 900,000

Full time

2 days ago
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Job summary

Placements24 is seeking a highly skilled Remote Technical Artist specializing in real-time graphics to join a pioneering team. This fully remote role bridges art and technology, optimizing assets and pipelines for real-time rendering engines and developing tools to boost productivity.

You will collaborate with artists and engineers to troubleshoot issues, develop material libraries and shader graphs, and stay current with the latest in real-time rendering.

Qualifications

  • Proven experience as a Technical Artist focused on real-time graphics.
  • Expert proficiency with Maya, 3ds Max, Blender, Substance Suite.
  • Deep understanding of real-time rendering pipelines and game engines (Unreal Engine and/or Unity).
  • Proficiency in shader development (HLSL, GLSL, node-based editors).
  • Experience with scripting languages such as Python, MEL, or C#.
  • Strong understanding of art asset optimization techniques for performance and memory.
  • Excellent problem-solving and debugging skills.
  • Strong communication and collaboration skills for remote teams.
  • Bachelor’s degree in Computer Graphics, Game Development, or related field, or equivalent professional experience.

Responsibilities

  • Optimize 3D art assets for performance and visual quality in real-time engines.
  • Develop, implement, and maintain art pipelines, tools, and shaders.
  • Collaborate with artists and engineers to troubleshoot technical issues and ensure seamless asset integration.
  • Create and manage material libraries and shader graphs.
  • Assist in profiling and optimizing rendering performance on target platforms.
  • Develop custom tools and scripts to automate tasks and enhance workflows.
  • Stay up-to-date with real-time rendering technologies and game engine features.
  • Provide technical support and training to the art team.
  • Contribute to artistic direction by implementing cutting-edge visual techniques.

Skills

Real-time graphics
Shader development
Python/MEL/C# scripting
Asset optimization
Problem solving
Communication
Remote collaboration

Education

Bachelor's degree or equivalent

Tools

Maya
3ds Max
Blender
Substance Suite
Unreal Engine
Unity
Shader editors
Python
MEL
C#

Job description

About the Role

Our client is seeking an innovative and highly skilled Remote Technical Artist specializing in real-time graphics to join their pioneering team. This is a fully remote position, offering the flexibility to work from anywhere. You will play a critical role in bridging the gap between art and technology, optimizing art assets and pipelines for real-time rendering engines, and developing tools and workflows to enhance artistic productivity and visual fidelity. The ideal candidate has a strong understanding of 3D art principles, shader development, scripting, and game engine architecture. Join us to push the boundaries of real-time visual experiences and contribute to groundbreaking projects from your home office.

Key Responsibilities
  • Optimize 3D art assets (models, textures, materials) for performance and visual quality in real-time engines (e.g., Unreal Engine, Unity).
  • Develop, implement, and maintain art pipelines, tools, and shaders to improve efficiency and artistic capabilities.
  • Collaborate closely with artists and engineers to troubleshoot technical issues and ensure seamless integration of art assets.
  • Create and manage material libraries and shader graphs.
  • Assist in profiling and optimizing rendering performance on target platforms.
  • Develop custom tools and scripts (e.g., Python, MEL, C#) to automate tasks and enhance artistic workflows.
  • Stay up-to-date with the latest advancements in real-time rendering technologies and game engine features.
  • Provide technical support and training to the art team.
  • Contribute to the artistic direction by identifying and implementing cutting-edge visual techniques.
Requirements
  • Proven experience as a Technical Artist with a focus on real-time graphics, supported by a strong portfolio demonstrating technical art skills.
  • Expert proficiency with industry-standard 3D modeling and texturing software (e.g., Maya, 3ds Max, Blender, Substance Suite).
  • Deep understanding of real-time rendering pipelines and game engines (Unreal Engine and/or Unity).
  • Proficiency in shader development (HLSL, GLSL, node-based editors).
  • Experience with scripting languages such as Python, MEL, or C#.
  • Strong understanding of art asset optimization techniques for performance and memory.
  • Excellent problem-solving skills and the ability to diagnose and resolve complex technical issues.
  • Strong communication and collaboration skills for effective teamwork in a remote setting.
  • Bachelor's degree in Computer Graphics, Game Development, or a related technical field, or equivalent professional experience.
Benefits

This fully remote role offers a highly competitive salary, excellent benefits, and the opportunity to work on exciting, next-generation projects. Enjoy the flexibility of working from home, collaborate with a talented and passionate team, and access cutting-edge technology and tools. Our client is committed to fostering a supportive and innovative work environment that encourages continuous learning and professional growth. Contribute your expertise to shaping the future of real-time graphics from anywhere.

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