Remote Senior Character Technical Artist - Rigging

Placements24

Randburg

Hybrid

ZAR 900,000 - 1,200,000

Full time

5 days ago
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Benefits offered by this job

Remote-friendly work
Health benefits
Paid time off
Professional development

Job summary

Placements24 is seeking a Senior Character Technical Artist to join our remote team. You will empower artists to create high-quality, performance-optimized character assets for games and animated features.

Responsibilities include building and maintaining rigging systems in Maya/Blender, optimizing topology and shaders, and developing tools (Python, MEL) to automate pipelines. Strong collaboration with artists, animators, and engineers is essential.

Qualifications

  • Proven experience as a Character Technical Artist or similar role with a strong portfolio.
  • Expertise in character rigging, including complex skeletal structures, blend shapes, and deformation systems.
  • Proficiency in 3D modeling software (Maya, Blender) and character-focused tools.
  • Strong understanding of character art pipelines from modeling/texturing to rigging/engine integration.
  • Experience with scripting languages (Python, MEL) for tool development.
  • Familiarity with game engines (Unreal Engine, Unity) and their character rendering/animation systems.

Responsibilities

  • Develop, maintain, and improve character rigging systems using industry-standard software (Maya, Blender).
  • Optimize character models, including topology, UVs, and polycount, for real-time performance or animation needs.
  • Create and optimize character shaders and materials for various rendering pipelines.
  • Develop tools and scripts (Python, MEL) to automate character asset creation, import/export, and pipeline workflows.
  • Collaborate with artists, animators, and engineers to ensure seamless integration and performance of character assets.
  • Troubleshoot and resolve technical issues related to character models, rigs, and textures.
  • Stay updated on latest advancements in character tech, rigging techniques, and optimization.
  • Provide technical guidance and support to character art and animation teams.

Skills

Character rigging
Scripting (Python, MEL)
Problem solving
Team collaboration

Education

Bachelor's degree in Computer Graphics or related field

Tools

Maya
Blender
Unreal Engine
Unity

Job description

Placements24 is seeking a Senior Character Technical Artist to join our remote team. You will empower artists to create high-quality, performance-optimized character assets for games and animated features.

Responsibilities include building and maintaining rigging systems in Maya/Blender, optimizing topology and shaders, and developing tools (Python, MEL) to automate pipelines. Strong collaboration with artists, animators, and engineers is essential.

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