Unreal Engine Technical Designer - Systems & Gameplay

Pole To Win International

United States

On-site

USD 90,000 - 140,000

Full time

14 days+
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Benefits offered by this job

Competitive Salary
Dynamic, multicultural environment
Global game services leader
Career progression opportunities

Job summary

Side is seeking a Technical Designer to bridge creative vision with technical execution on Unreal Engine 4-driven co-development projects. You will lead hands-on Blueprint development, architect systems, and collaborate with cross-functional teams including narrative and UI to ensure solid gameplay experiences.

You will mentor designers, prototype ideas, and collaborate with engineers to implement gameplay mechanics, systems, and quest hooks across large-scale game projects.

Qualifications

  • Deep expertise with Unreal Engine 4 and a strong understanding of gameplay, systems, and level design.
  • Strong FPS design experience, with a track record of improving gameplay flow, combat encounters, progression, and player engagement.
  • Excellent communication, stakeholder management, and mentoring skills, with the ability to balance creative vision against production realities.

Responsibilities

  • Refactor prototype Blueprint assets into scalable, reusable systemic actors, utilizing C++ in Unreal Engine 4 when core performance or extension is needed.
  • Build UI tooling and developer interfaces to surface debug information and diagnostics to logs and HUDs.
  • Debug and verify large-scale game systems, cleaning up errors and resolving content or code issues.
  • Implement gameplay mechanics and reward systems while partnering with narrative teams to seamlessly hook up quest lines.

Skills

Unreal Engine 4
Blueprint scripting
Gameplay design
Systems design
Mentoring

Tools

C++

Job description

Side is seeking a Technical Designer to bridge creative vision with technical execution on Unreal Engine 4-driven co-development projects. You will lead hands-on Blueprint development, architect systems, and collaborate with cross-functional teams including narrative and UI to ensure solid gameplay experiences.

You will mentor designers, prototype ideas, and collaborate with engineers to implement gameplay mechanics, systems, and quest hooks across large-scale game projects.

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