Unreal Engine 4 Technical Designer: Systems & Gameplay Lead

Pole To Win International

Los Angeles (CA)

On-site

USD 90,000 - 130,000

Full time

14 days+
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Benefits offered by this job

Competitive Salary
Dynamic environment
Global leader
Growth opportunities

Job summary

Side, a global game services provider, is seeking a Technical Designer in Los Angeles to bridge creative vision and technical implementation on Unreal Engine 4 projects.

You will lead blueprint development, architect systems, mentor designers, and collaborate with narrative and UI teams to deliver polished gameplay experiences.

The role offers a dynamic, multicultural environment and opportunities for growth at a world-leading studio services company.

Qualifications

  • Deep expertise with Unreal Engine 4 and a strong understanding of gameplay, systems, and level design.
  • Strong FPS design experience, with a track record of improving gameplay flow, combat encounters, progression, and player engagement.
  • Excellent communication, stakeholder management, and mentoring skills, with the ability to balance creative vision against production realities.

Responsibilities

  • Refactor prototype Blueprint assets into scalable, reusable systemic actors, utilizing C++ in Unreal Engine 4 when core performance or extension is needed.
  • Build UI tooling and developer interfaces to surface debug information and diagnostics to logs and HUDs.
  • Debug and verify large-scale game systems, cleaning up errors and resolving content or code issues.
  • Implement gameplay mechanics and reward systems while partnering with narrative teams to seamlessly hook up quest lines.

Skills

Unreal Engine 4
Blueprint scripting
C++ integration
Gameplay design
Systems design
Level design
Mentoring/leadership

Tools

Unreal Engine 4 Editor

Job description

Side, a global game services provider, is seeking a Technical Designer in Los Angeles to bridge creative vision and technical implementation on Unreal Engine 4 projects.

You will lead blueprint development, architect systems, mentor designers, and collaborate with narrative and UI teams to deliver polished gameplay experiences.

The role offers a dynamic, multicultural environment and opportunities for growth at a world-leading studio services company.

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