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General Motors is seeking a Staff Graphics Engineer — Rendering (Simulation) to advance the physically-based rendering stack for a sensor simulation platform used in autonomous vehicle development. The role focuses on light transport, materials, atmosphere, and sensor imaging pipelines to deliver spectrally accurate imagery.
You will work with CUDA, OptiX, MDL, and OpenUSD, shaping rendering performance and accuracy while collaborating across teams.
General Motors is seeking a Staff Graphics Engineer — Rendering (Simulation) to advance the physically-based rendering stack for a sensor simulation platform used in autonomous vehicle development. The role focuses on light transport, materials, atmosphere, and sensor imaging pipelines to deliver spectrally accurate imagery.
You will work with CUDA, OptiX, MDL, and OpenUSD, shaping rendering performance and accuracy while collaborating across teams.