Staff GPU Systems Engineer – Pre-Silicon Workloads

Bzpp

United States

On-site

USD 168,000 - 252,000

Full time

14 days+

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Benefits offered by this job

Medical, dental, vision insurance
401(k)
Tuition assistance
Paid time off

Job summary

Samsung Austin Research and Development Center (SARC) and Advanced Computing Lab (ACL) seeks a Staff GPU System Engineer to lead pre-silicon workload enablement, design verification infrastructure, and automation framework for next-generation GPU IP.

You will collaborate with architecture, modeling, design, emulation, and software teams to identify bottlenecks, debug driver/compiler issues, and drive architectural validation across models, emulation, and silicon environments.

Qualifications

  • 6+ years of experience with a Bachelor's degree in Computer Science/Computer Engineering/relevant technical field, or 4+ years of experience with a Master's degree, or 2+ years of experience with a PhD.
  • Strong understanding of GPU architecture, graphics pipelines, compute workloads, and microarchitecture performance behavior.
  • Strong hands-on programming experience in C++ and Python within Linux development environments.
  • Experience developing Vulkan tests, profiling infrastructure, automation frameworks, and workload characterization methodologies.
  • Strong experience in analyzing and triaging issues in Android SW stack, Linux kernel in pre-silicon environments.
  • Familiarity with graphics and compute APIs such as OpenGL, Vulkan, OpenCL, or related GPU software stacks.
  • Excellent analytical and problem-solving skills, with the ability to identify bottlenecks, propose solutions and guide teams through implementation.
  • Excellent communication and collaboration skills, with the ability to navigate ambiguity and influence in a fast-paced, global team environment.

Responsibilities

  • Lead pre-silicon workload enablement, design and build verification infrastructure and automation framework for next-generation GPU and IP.
  • Develop scalable automation and testing infrastructure for workload content; collaborate across Architecture, HW, Emulation, and SW teams.
  • Analyze, correlate, and debug issues across Android, Vulkan driver & compiler, Linux kernel, architecture specs, emulation and silicon.
  • Define critical workloads with cross-functional teams; align workload behavior with architectural intent to improve GPU efficiency.
  • Mentor engineers and advance pre-silicon driver & compiler verification methodologies, fostering ownership and innovation.

Skills

GPU architecture
C++
Python
Android/Linux pre-silicon
Graphics APIs OpenGL/Vulkan/OpenCL
Debugging and problem solving
Communication & collaboration

Education

Bachelor’s in CS/CE or related
Master’s degree
PhD

Tools

Vulkan tests
Profiling infrastructure
Automation frameworks
Workload characterization
RTL verification/Emulation

Job description

Samsung Austin Research and Development Center (SARC) and Advanced Computing Lab (ACL) seeks a Staff GPU System Engineer to lead pre-silicon workload enablement, design verification infrastructure, and automation framework for next-generation GPU IP.

You will collaborate with architecture, modeling, design, emulation, and software teams to identify bottlenecks, debug driver/compiler issues, and drive architectural validation across models, emulation, and silicon environments.

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