Sr Engineer, Display (NTD)

Nintendo

Redmond (WA)

On-site

USD 145,150 - 261,200

Full time

14 days+

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Benefits offered by this job

Comprehensive benefits package
Potential performance bonus
Medical, dental, vision coverage
401(k) plan
Paid time off

Job summary

Nintendo is seeking an experienced software engineer to architect, design, and implement a display driver stack for current and future products. This role requires a minimum of 5 years related experience and expertise in display standards including HDMI and DisplayPort.

The position is onsite in Redmond, WA, with a salary range of $145,150 to $261,200 USD, performance bonuses, and a comprehensive benefits package.

Qualifications

  • 5+ years related experience in software development.
  • Experience with display standards such as HDMI and DisplayPort.
  • Ability to develop multithreaded software.

Responsibilities

  • Architect, design, and implement display driver stack.
  • Develop software stack ensuring compliance with display standards.
  • Research new technologies for gaming consoles.

Skills

C/C++ proficiency
Understanding of display specifications
Experience developing device drivers
Multithreaded software development

Education

Degree in Computer Engineering, Computer Science or Electrical Engineering

Job description

Nintendo Technology Development

We are an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

Responsibilities
  • Architect, design, and implement display driver stack for use with current and future products.
  • Develop and refine display software stack to ensure compliance with various display standards and specifications.
  • Research and champion new features/technologies capable of being successfully deployed in massively used gaming consoles.
Requirements
  • 5+ years related experience.
  • Understanding of display standards and specifications, such as HDMI, DSI, DisplayPort, EDID.
  • Experience developing device drivers for SOCs.
  • Experience developing multithreaded software.
  • Proficient with fundamental computer science data structures and algorithms in C/C++.
  • Degree in Computer Engineering, Computer Science or Electrical Engineering.
Preferred Requirements
  • Knowledge of compositors and image composition pipelines.
  • Experience debugging display protocol issues.
  • Knowledge of display technologies such as HDR and VRR.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is onsite in Redmond, WA, and not open to remote status at this time.

Pay Range: $145,150 — $261,200 USD. The position includes a base pay range of $145,150 — $261,200 USD, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.

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