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Sr Software Engineer, Display (NTD)

Nintendo

Redmond (WA)

On-site

USD 147,000 - 222,000

Full time

30+ days ago

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Job summary

An established industry player is seeking a talented Sr Software Engineer to join their team in Redmond, WA. This exciting role involves architecting and implementing display driver stacks for cutting-edge gaming consoles, ensuring that the latest standards and specifications are met. You will have the opportunity to research and promote innovative technologies that will shape the future of interactive entertainment. If you are passionate about software engineering and have a strong background in display technologies, this position offers a chance to make a significant impact in a dynamic and inclusive environment.

Benefits

Medical Insurance
Dental Insurance
Vision Insurance
401(k) Plan
Paid Time Off

Qualifications

  • 5+ years of experience in software engineering with a focus on display technologies.
  • Strong knowledge of display standards and device driver development.

Responsibilities

  • Architect and implement display driver stack for current and future products.
  • Research and promote new features/technologies for gaming consoles.

Skills

C/C++
Display Standards (HDMI, DSI, DisplayPort, EDID)
Device Driver Development
Multithreaded Software Development
Data Structures and Algorithms

Education

Bachelor's degree in Computer Engineering
Bachelor's degree in Computer Science
Bachelor's degree in Electrical Engineering

Job description

Join to apply for the Sr Software Engineer, Display (NTD) role at Nintendo.

**Company Overview:**
Nintendo Co., Ltd., based in Kyoto, Japan, is a global leader in interactive entertainment, manufacturing and marketing hardware and software for systems like Nintendo Switch and Nintendo 3DS. Since 1983, Nintendo has sold over 4.7 billion video games and 740 million hardware units worldwide, including iconic franchises such as Mario, Donkey Kong, Zelda, and Pokémon. Nintendo Technology Development, based in Redmond, Washington, focuses on creating future hardware and software technologies.

**Company Values:**
Nintendo is committed to diversity and inclusion, fostering a welcoming environment built on kindness, empathy, and respect.

Job Responsibilities
  • Architect, design, and implement display driver stack for current and future products.
  • Develop and refine display software to meet various standards and specifications.
  • Research and promote new features/technologies for gaming consoles.
Minimum Requirements
  • 5+ years of related experience.
  • Knowledge of display standards such as HDMI, DSI, DisplayPort, EDID.
  • Experience developing device drivers for SoCs.
  • Experience with multithreaded software development.
  • Proficiency in C/C++ with strong understanding of data structures and algorithms.
  • Bachelor's degree in Computer Engineering, Computer Science, or Electrical Engineering.
Preferred Qualifications
  • Knowledge of compositors and image pipelines.
  • Experience debugging display protocols.
  • Knowledge of HDR and VRR display technologies.

This position is onsite in Redmond, WA, and not available for remote work.

The role offers a salary range of $147,847 - $221,770 annually, potential bonuses, and a comprehensive benefits package including medical, dental, vision, 401(k), and paid time off.

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