Software Engineer II, DevEx — Simulation Tools

PlayStation

United States

Hybrid

USD 164,000 - 246,000

Full time

4 days ago
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Benefits offered by this job

Top-tier benefits package
Employee discounts

Job summary

Sony Interactive Entertainment in San Mateo (Hybrid) seeks a Software Engineer II in DevEx to design and deliver capabilities for the simulation environment and developer tooling.

You will own features from design through rollout, build simulation services, and contribute to build, CI/CD, and testing across PlayStation teams. Strong C++ on Linux and 4+ years of experience are required.

Qualifications

  • Bachelor's degree in CS/CE or equivalent practical experience.
  • 4+ years of professional software development experience.
  • Strong C++ development skills on Linux.
  • Experience debugging multi-process, client/server software.
  • Experience building automated tests and CI/CD integration.
  • Knowledge of build systems, dependency management, source control, and multi-repo release practices.
  • Ability to take defined problem from design to rollout.
  • Clear written and verbal communication.

Responsibilities

  • Design, implement, test, and document production-quality C++ features for simulation and developer tooling.
  • Build and maintain software abstractions, simulated services, and client/server integrations.
  • Improve core developer workflows: environment setup, simulator startup, configuration, input handling, debugging, log collection, failure recovery.
  • Improve build, dependencies, packaging, and release workflows using modern tools, containers, CI/CD.
  • Create unit, integration, and end-to-end tests to catch regressions and drive validation into CI.
  • Diagnose failures across processes, libraries, containers, and platforms; provide root-cause analysis and fixes.
  • Contribute to shared libraries and developer-facing interfaces including versioning and migration guidance.
  • Write architecture notes, setup guides, troubleshooting steps, and release docs for developers.
  • Partner with engineers, QE, product owners, and platform teams to define contracts and deliver features.
  • Participate in design and code reviews and improve engineering practices.

Skills

C++ development
Linux debugging
CI/CD experience
Communication skills
Problem solving

Education

Bachelor’s degree in CS/CE

Tools

Build systems
Dependency management
Source control
Release practices
CMake

Job description

Sony Interactive Entertainment in San Mateo (Hybrid) seeks a Software Engineer II in DevEx to design and deliver capabilities for the simulation environment and developer tooling.

You will own features from design through rollout, build simulation services, and contribute to build, CI/CD, and testing across PlayStation teams. Strong C++ on Linux and 4+ years of experience are required.

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