Software Engineer II

PlayStation

San Mateo (CA)

On-site

USD 137,300 - 205,900

Full time

14 days+
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Benefits offered by this job

Medical, dental, and vision benefits
Paid time off
Employee discounts for Sony products

Job summary

Sony Interactive Entertainment is seeking a motivated Software Engineer to join the Tools, Framework, and Infrastructure team. In this role, you will design and maintain test frameworks and tools, collaborate with Quality Engineering, and ensure high-quality delivery of our PlayStation system software.

Ideal candidates will have a Bachelor's degree in Computer Science or Electrical Engineering, and 2+ years experience in relevant programming languages. The position offers a competitive salary and extensive benefits, including 401(k) matching and wellness programs.

Qualifications

  • 2+ years experience in designing, developing and maintaining tools and applications.
  • Experience with mobile test automation on Android and/or iOS platforms.
  • Comfortable working in Linux and Windows-based environments.

Responsibilities

  • Design and maintain test frameworks and infrastructure for PS software testing.
  • Integrate automated tests into CI/CD pipelines.
  • Construct telemetry systems for data-driven decisions.

Skills

Programming in Python
C++ or JavaScript
CI/CD systems
Test automation frameworks
AI/ML application
Debugging skills

Education

Bachelor's degree in Computer Science or Electrical Engineering

Tools

Jenkins
GitHub Actions
Docker
React

Job description

Sony Interactive Entertainment has an extraordinary opportunity in the Tools, Framework and Infrastructure team! We are looking for a motivated and creative individual to help build test tools, frameworks, and infrastructure, focused on delivering high quality system software which drives the PlayStation experience.

As a Software Engineer, you'll focus on building test frameworks and infrastructure, internal tools, and automating test workflows. You will collaborate closely with Quality Engineering and Software Engineering teams to build robust systems to ensure console software delivered to customers and game studios are of the highest quality.

Responsibilities
  • Design, build, and maintain test frameworks, tooling and infrastructure for teams which develop and test software for the Playstation console.
  • Integrate automated tests into CI/CD pipelines using Jenkins, GitHub Actions or similar tools.
  • Collaborate with Quality and Development teams to enable testing of both hardware and software components in isolation.
  • Construct telemetry systems and dashboard in order to make data-driven decisions about technical feature development.
  • Build tooling for AI-driven testing initiatives.
Required Qualifications
  • Bachelor's degree in Computer science, Electrical Engineering, or equivalent.
  • 2+ years experience in designing, developing and maintaining tools and applications in Python, C++ or Javascript with a focus on building testing tools and test frameworks at scale. (C++ or JS experience preferred).
  • Experience with test automation frameworks (e.g. Appium, Mocha.js, etc.).
  • Experience with mobile test automation on Android and/or iOS platforms.
  • Hands-on experience with CI/CD systems like Jenkins, GitHub Actions or similar tools.
  • Comfortable working in Linux and Windows-based development environments.
  • Strong communication skills and the ability to work cross-functionally with engineering and QA teams.
  • Hands-on experience applying AI/ML techniques in practical engineering contexts such as test case generation, flaky test detection, log analysis, or workflow automation.
  • Strong debugging skills.
Nice-to-Have Skills
  • Experience with test/build automation on PCs, consoles or other embedded systems.
  • Familiarity with Node, React Native/Web, Kubernetes, REST APIs.
  • Working knowledge Docker-based test environments.
  • Game industry background.
  • Exposure to integrating or building tools powered by large language models.
Tools and Technologies you will work with
  • Jenkins (CI/CD), GitHub Actions, ArgoCD.
  • Python.
  • JavaScript, React, Next.js.
  • C, C++ or Rust.
  • Git, GitHub.
  • Device connectivity tools (e.g. ADB, Bluetooth analyzers).
  • Containerization technology such as Docker, buildpack and Kubernetes.

Estimated base pay range: $137,300 - $205,900 USD.

This role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and employee discounts for Sony products. This role may also be eligible for a bonus package.

Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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