Senior Graphics Programmer – Cross-Platform Engine & Tools

PlayStation Global

San Diego (CA)

On-site

USD 139,000 - 208,000

Full time

14 days+
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Benefits offered by this job

Medical benefits
Dental benefits
Vision benefits
401(k) matching
Paid time off
Employee discounts on Sony products

Job summary

Sony Interactive Entertainment’s San Diego Studio is seeking a Sr Programmer to help build, package, and ship the game for all platforms. You will own the cross-platform build and data-packaging pipeline, bring the engine to new platforms, and tackle low-level system and memory challenges to keep releases on schedule.

Ideal candidates bring 5+ years in C++ for performance-critical work on AAA titles, strong debugging skills, and experience with Visual Studio, Perforce, and build automation.

Qualifications

  • Bachelor’s degree in computer science, mathematics, or a related technical field or equivalent.
  • 5+ years of experience programming in C++ with a focus on performance-critical and system level application.
  • Strong debugging and problem-solving skills on hard, intermittent, and low-level issues.
  • Experience with build systems, packaging and deployment pipelines, and build automation.

Responsibilities

  • Develop, optimize, and maintain the cross-platform build and data-packaging pipeline.
  • Bring the engine up on new platforms and drive platform SDK upgrades.
  • Identify and resolve crashes, memory issues, and stability problems across hardware.
  • Build, package, and release mobile (Android and iOS) products and maintain automation.
  • Own and evolve internal tools for data packaging, memory tracking, and profiling.
  • Plan and lead modernization of long-lived build systems and infrastructure.
  • Manage branch integration and keep builds flowing across mainline and production

Skills

C++ programming
Performance optimization
Cross-platform development
Debugging & troubleshooting
Build systems & automation
Memory management

Education

Bachelor's degree in Computer Science or related field

Tools

Visual Studio
Perforce
MSBuild / Gradle
Shell/Bash scripting

Job description

Sony Interactive Entertainment’s San Diego Studio is seeking a Sr Programmer to help build, package, and ship the game for all platforms. You will own the cross-platform build and data-packaging pipeline, bring the engine to new platforms, and tackle low-level system and memory challenges to keep releases on schedule.

Ideal candidates bring 5+ years in C++ for performance-critical work on AAA titles, strong debugging skills, and experience with Visual Studio, Perforce, and build automation.

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