Senior Virtual Lighting Artist with Unreal Engine (Freelance)

Alex Kong

New York (NY)

On-site

USD 83,000 - 152,000

Part time

14 days+
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Benefits offered by this job

Competitive salary
Opportunity for permanent position

Job summary

A creative multimedia company is seeking a Senior Virtual Lighting Artist with Unreal Engine for a freelance position in New York. The role involves developing real-time lighting to enhance the visual quality of projects, collaborating closely with technical artists, and mentoring team members. Candidates should possess a strong understanding of color theory and at least 2 years of experience with Unreal Engine. This opportunity may lead to a permanent position after an initial 1 to 3 months contract.

Qualifications

  • Strong sense of composition, color, lighting, perspective, and scale.
  • Demonstrated understanding of light, shadow, and color in environments.
  • Proficient in real-time lighting principles.
  • Ability to work well in collaborative environments.
  • Excellent communication and organizational skills in a collaborative environment.
  • Ability to meet tight deadlines in a fast-paced setting.

Responsibilities

  • Exhibit expertise in architectural layout, lighting, and scene composition.
  • Create atmospheric real-time lighting aligning with project needs.
  • Develop and enhance lighting systems and post-process setups.
  • Collaborate with technical teams to establish lighting standards.
  • Mentor team members and contribute to a diverse and inclusive culture.
  • Troubleshoot lighting challenges, optimize visual performance, and ensure completion of lighting goals.
  • Act as a mentor to fellow team members, raising the quality bar and sharing your game developer knowledge.
  • Keep up to date with new technologies and continue to improve on existing workflows.
  • Contribute to creating a diverse, equitable, and inclusive culture, where every employee feels a sense of belonging.

Skills

Color theory expertise
Technical expertise in lighting
Collaboration skills
Strong sense of composition
Excellent communication
Team collaboration

Tools

Unreal Engine
Shaders

Job description

Senior Virtual Lighting Artist with Unreal Engine (Freelance)

New York, New York, United States Silverspoon.tv

Job Openings Senior Virtual Lighting Artist with Unreal Engine (Freelance)

About the job Senior Virtual Lighting Artist with Unreal Engine (Freelance)

Silverspoon.tv is seeking an experienced Virtual Lighting Freelance artist with Unreal Engine to help on a current project.

Contract Details: This opportunity starts with a 1 month freelance gig which can extend to a 3 months freelance contract and then turn into a permanent position. We offer a competitive salary and some really cool real-time projects to work on. Check the ones we\'ve done so far!

We\'re looking at handling everything from the high-end gold/metallic look of ESPN, to the fun & kid-friendly characters for Nickelodeon, to college mascots & branded elements for CBS. So in terms of style, we\'re really looking for all-arounders.

Responsibilities:

  • Exhibit good color theory and technical expertise in architectural layout, lighting, scene composition, and environmental FX polish (bloom, color adjust, fog, etc.).
  • Create mood and atmosphere through real-time lighting that aligns with the projects art directionand technical needs.
  • Develop lighting systems, color grading, and other post-process setups to enhance the visualquality.
  • Collaborate with technical artists and engineers to establish the lighting pipeline, define tools and workflows, and set lighting standards.
  • Translate lighting references, concepts, and art styles into gameplay lighting.
  • Troubleshoot lighting challenges, optimize visual performance, and ensure completion of lightinggoals.
  • Act as a mentor to fellow team members, raising the quality bar and sharing your game developerknowledge.
  • Keep up to date with new technologies and continue to improve on existing workflows.
  • Contribute to creating a diverse, equitable, and inclusive culture, where every employee feels asense of belonging.

Required Qualifications:

  • Must possess a strong sense of composition, color, lighting, perspective, and scale
  • Demonstrated understanding of how light, shadow, and color create environmental tone andmood.
  • Proficiency in real-time lighting principles.
  • A strong team player who takes direction and constructive feedback well is integral to this position
  • Excellent communication and organizational skills, with the ability to work well in a collaborativeteam environment
  • Must be able to complete tasks on tight deadlines and work in a very fast paced environment

Desired Qualifications:

  • At least 2 years experience in Unreal Engine
  • Advanced understanding of shaders
  • Experience with AR, XR and other new media concepts.
  • Experience in live TV, concerts or events.
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