Senior 3D Generalist (Freelance)

Alex Kong

New York (NY)

On-site

USD 67,000 - 134,000

Full time

14 days+
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Benefits offered by this job

Competitive salary
Opportunity to work on cool projects

Job summary

A creative studio in New York is seeking an experienced Freelance 3D Generalist to assist on current projects. The role involves creating characters and environments, applying advanced modeling and texturing techniques, and ensuring high-quality outputs in a fast-paced environment. Successful candidates will have intermediate knowledge of Maya, Houdini, and Unreal Engine, and must communicate effectively. This begins as a one-month freelance gig, potentially transitioning to a longer contract or permanent role.

Qualifications

  • At minimum intermediate knowledge of Maya, Houdini, Cinema 4D, Blender or similar DCC.
  • Knowledge of Substance Painter/Designer or similar.
  • Knowledge of Unreal Engine techniques for real-time production.
  • Good foundation in hard surface modeling, texturing, shaders and lighting.
  • Strong visual perception and aesthetic sensibility.
  • Strong communicator with minimal guidance in task execution.
  • Willingness to travel and work onsite/on set.

Responsibilities

  • Exhibit good color theory and technical expertise in architectural layout.
  • Interpret concept art and sketches to create characters and environments.
  • Apply advanced modeling and texturing techniques for 3D projects.
  • Optimize model geometry according to technical specifications.
  • Create high fidelity textures of any given surface.
  • Perform diverse 3D disciplines in a fast-paced environment.
  • Keep up to date with new technologies and improve on existing workflow.
  • Contribute to creating a diverse, where every employee feels a sense of belonging.

Skills

Intermediate knowledge of Maya
Intermediate knowledge of Houdini
Intermediate knowledge of Cinema 4D
Intermediate knowledge of Blender
Knowledge of Unreal Engine techniques
Good use of color
Good communication skills
Ability to manage workflows

Tools

Substance Painter
Substance Designer
Cinema 4D
Blender
Substance Painter/Designer
Unreal Engine

Job description

New York, New York, United States Silverspoon.tv

About the job Senior 3D Generalist (Freelance)

Silverspoon.tv is seeking an experienced 3D Generalist Freelance artist to help on a current project.

This opportunity starts with a 1 month freelance gig which can extend to a 3 months freelance contract and then turn into a permanent position.

We offer a competitive salary and some really cool real-time projects to work on.

Check the ones we've done so far!

We're looking at handling everything from the high-end gold/metallic look of ESPN, to the fun & kid-friendly characters for Nickelodeon, to college mascots & branded elements for CBS. So in terms of style, we're really looking for all-arounders.

Responsibilities
  • Exhibit good color theory and technical expertise in architectural layout, lighting, scene composition, and environmental FX polish (bloom, color adjust, fog, etc.).
  • Interpret concept art and sketches to create virtual characters, environments and props.
  • Apply advanced modeling and texturing techniques to support 3D/VFX real-time projects.
  • Optimize, refine and correct model geometry - often to technical specifications.
  • Create solid, high fidelity textures of any given surface.
  • Perform a diverse array of 3D disciplines (i.e. animation, modeling, texturing, shading, lighting, rendering, effects, particle simulation) in a fast-paced production environment.
  • Keep up to date with new technologies and continue to improve on existing workflow.
  • Contribute to creating a diverse,, where every employee feels a sense of belonging.
Required Qualifications
  • At minimum intermediate knowledge of Maya, Houdini, Cinema 4D, Blender or similar DCC.
  • Knowledge of Substance Painter/Designer or similar.
  • Knowledge of Unreal Engine techniques for real-time production.
  • Must have a good foundation in hard surface modeling, texturing, shaders and lighting.
  • Strong visual perception and aesthetic sensibility, good use of color.
  • Strong communicator that requires minimal guidance in the execution of tasks.
  • Able to manage workflows efficiently and prioritize tasks when needed.
  • Flexibility to travel and work onsite/on set.
Desired Qualifications
  • Complex, technical shader knowledge and background is a plus.
  • Experience with Houdini is a plus
  • Experience with Unreal Blueprints is a plus
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