Senior Video Platform Engineer — Remote + Equity

Slate

United States

Remote

USD 150,000 - 180,000

Full time

14 days+
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Benefits offered by this job

Equity options
Unlimited PTO (we actually take it)
$200/month wellness stipend
Health insurance stipend
Home office budget

Job summary

Slate is seeking a Video Platform Engineer to build our video processing and rendering stack across web and native runtimes. The role emphasizes FFmpeg-based workflows, a Skia rendering engine, and WebGPU/WebGL pipelines for cross‑platform delivery.

You will work on WebAssembly integration, Emscripten, and iOS native integrations while ensuring high performance and low latency across the pipeline. This remote role targets engineers with strong C++ and web/OS expertise.

Qualifications

  • 5+ years of professional programming experience.
  • Strong proficiency in C or C++, with additional depth in TypeScript or Swift.
  • Experience with video processing (FFmpeg, GStreamer, libav) or graphics rendering (Skia, OpenGL, Metal).
  • Working knowledge of video codecs (H.264, H.265, VP9, AV1) and container formats.
  • Understanding of cross-platform development targeting web and native runtimes.

Responsibilities

  • Build the video processing engine: design encoding/decoding workflows using FFmpeg for web and native platforms.
  • Develop the cross-platform rendering engine with Skia and WebGPU/Metal/WebGL pipelines.
  • Push the boundaries of browser-based video via WebAssembly and Emscripten integrations.
  • Integrate across platforms including iOS with Swift and web apps with TypeScript.
  • Obess over performance and reliability with profiling and observability across the stack.
  • Collaborate with editors to ensure video/rendering capabilities ship smoothly.

Skills

C++ systems
Web platform
iOS integration
Cross-platform development
TypeScript

Tools

FFmpeg
WebAssembly
WebCodecs
Skia
Angular
Swift

Job description

Slate is seeking a Video Platform Engineer to build our video processing and rendering stack across web and native runtimes. The role emphasizes FFmpeg-based workflows, a Skia rendering engine, and WebGPU/WebGL pipelines for cross‑platform delivery.

You will work on WebAssembly integration, Emscripten, and iOS native integrations while ensuring high performance and low latency across the pipeline. This remote role targets engineers with strong C++ and web/OS expertise.

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