Senior Unreal Engine Performance Architect

Intel Corporation

Folsom (CA)

Hybrid

USD 174,000 - 285,000

Full time

13 days ago

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Benefits offered by this job

Stock bonuses
Health benefits
Retirement benefits
Paid vacation

Job summary

Intel Corporation is seeking an Experienced Engineer to analyze, profile, and optimize Unreal Engine workloads across Intel CPUs and GPUs. You will collaborate with graphics architects, compiler teams, and external developers to improve rendering and system performance, driving platform improvements.

The role focuses on diagnosing bottlenecks, developing performance tools, and delivering technical guidance to maximize developer impact on Intel platforms.

Qualifications

  • Bachelor's degree in Computer Science, Computer Engineering, Electrical Engineering, or a related technical discipline.
  • 5+ years of experience in software/graphics engineering, game engine development, performance engineering, or related fields.
  • Experience developing software using C++.
  • Experience working with Unreal Engine.
  • Experience profiling, debugging, optimizing, or tuning software performance.
  • Experience with graphics rendering technologies, game engines, GPU software, or real‑time visualization systems.

Responsibilities

  • Analyze, profile, debug, and optimize Unreal Engine applications across Intel CPU and GPU platforms.
  • Investigate graphics, rendering, threading, memory, and system‑level performance bottlenecks and drive optimization solutions.
  • Collaborate with game studios, software developers, and industry partners to improve application performance and user experience.
  • Work closely with graphics architecture, compiler, driver, and software engineering teams to identify opportunities for platform improvements.
  • Develop tools, samples, proof‑of‑concepts, and technical guidance that enable developers to maximize performance on Intel platforms.
  • Lead complex technical investigations involving Unreal Engine rendering technologies and graphics workloads.
  • Influence product direction and engineering decisions through data‑driven analysis and customer insights.
  • Serve as a technical subject matter expert for Unreal Engine optimization and graphics performance.
  • Represent Intel in technical discussions, partner engagements, and industry events when appropriate.
  • Provide feedback to internal teams on emerging graphics trends, developer needs, and ecosystem opportunities.

Skills

C++ development
Unreal Engine
Graphics performance optimization
Profiling
Debugging
Performance tuning

Education

Bachelor's degree in Computer Science / Computer Engineering / Electrical Engineering or related field

Tools

DirectX 12
Vulkan
Metal

Job description

Intel Corporation is seeking an Experienced Engineer to analyze, profile, and optimize Unreal Engine workloads across Intel CPUs and GPUs. You will collaborate with graphics architects, compiler teams, and external developers to improve rendering and system performance, driving platform improvements.

The role focuses on diagnosing bottlenecks, developing performance tools, and delivering technical guidance to maximize developer impact on Intel platforms.

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