Senior UI Artist (Unreal Engine 5) - Lead UI & Systems

EPAM Systems, Inc.

United States

Remote

USD 90,000 - 130,000

Full time

3 days ago
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Benefits offered by this job

Healthcare benefits
Paid time off
LinkedIn Learning access
Global career opportunities

Job summary

EPAM Systems, Inc. seeks a Senior UI Artist to own the UI look and feel from concept through ship quality in Unreal Engine, collaborating with design and engineering across platforms.

Translate UX wireframes into high-fidelity mockups and design systems, building final UI art with UMG, Slate, and widget animations. Craft materials and shaders to reinforce a consistent theme for menus, HUDs, icons, and UI motion aligned with gameplay needs.

Qualifications

  • 3+ years of professional UI Artist experience.
  • Experience shipping UI across PC/console/mobile is ideal.
  • Advanced Unreal Engine 5 expertise (UMG, Slate, Material Editor).
  • Strong visual design skills in UI/UX, typography, layout, hierarchy.

Responsibilities

  • Own the visual direction of game UI from concept to ship.
  • Convert UX wireframes into high-fidelity mockups, prototypes, design systems, guides.
  • Build final UI art in Unreal Engine using UMG, Slate and widget animations.
  • Craft UI materials and shaders to reinforce a consistent theme.
  • Design menus, HUDs, icons, and UI motion aligned with gameplay needs.
  • Create material-driven effects and lightweight Blueprint logic for UI.
  • Optimize UI assets for performance across PC, console and mobile.

Skills

UI artistry
Unreal Engine 5
UI/UX design
Typography & layout
Figma
Cross-functional collaboration
English proficiency
Attention to detail
Bluerprint logic for UI

Tools

UMG
Slate
Material Editor
Texture optimization

Job description

EPAM Systems, Inc. seeks a Senior UI Artist to own the UI look and feel from concept through ship quality in Unreal Engine, collaborating with design and engineering across platforms.

Translate UX wireframes into high-fidelity mockups and design systems, building final UI art with UMG, Slate, and widget animations. Craft materials and shaders to reinforce a consistent theme for menus, HUDs, icons, and UI motion aligned with gameplay needs.

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