Lead UI Tech Artist — Unreal Engine 5, Mentor & Scale UI

EPAM Systems, Inc.

United States

Remote

USD 90,000 - 130,000

Full time

2 days ago
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Benefits offered by this job

Healthcare benefits
Paid time off and sick leave
Upskilling, reskilling and certificate
LinkedIn Learning library access
Global career opportunities

Job summary

EPAM Systems, Inc. is seeking a Lead UI Technical Artist to define the materials, motion language, and UI systems that unify high-quality game interfaces across platforms. You will build templates, tools, and real-time effects in Unreal Engine while mentoring UI artists and designers.

You will craft consistent visual patterns for motion, transitions, and readability, plan cross-platform fidelity vs. performance, and own tooling and asset management to keep the team scalable.

Qualifications

  • 5+ years as a Technical Artist, UI Tech Artist, or VFX Artist on games.
  • Lead-level mentoring experience guiding UI artists and visual designers.
  • Cross-platform planning balancing fidelity and performance for UI tech art.
  • Strong Unreal Engine 5 skills with Material Editor workflows and real-time optimization.
  • Experience with UI patterns, motion, and micro-interactions in UI.

Responsibilities

  • Define UI tech art systems, templates, thematics, and principles for UI across platforms.
  • Build templates, tools, and real-time effects in Unreal Engine 4/5.
  • Mentor UI artists and designers through reviews and hands-on support.
  • Develop material functions and shader systems that standardize UI look and performance.
  • Plan cross-platform UI fidelity vs. performance and optimize textures and effects.

Skills

Unreal Engine 5
Material Editor
Sequencer
Niagara VFX
UI Tech Art
Cross-platform planning
Mentoring
English proficiency

Tools

UMG
Shader systems
Shader logic
Post-processing
Camera tools in UE4/5

Job description

EPAM Systems, Inc. is seeking a Lead UI Technical Artist to define the materials, motion language, and UI systems that unify high-quality game interfaces across platforms. You will build templates, tools, and real-time effects in Unreal Engine while mentoring UI artists and designers.

You will craft consistent visual patterns for motion, transitions, and readability, plan cross-platform fidelity vs. performance, and own tooling and asset management to keep the team scalable.

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