Lead UI Artist — Unreal UI, Design Systems & Cross-Platform

EPAM Systems Inc

United States

Remote

USD 90,000 - 140,000

Full time

4 days ago
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Job summary

EPAM Systems seeks a Lead UI Artist to define the visual character of engaging digital products within a collaborative studio. You will partner with designers and engineers to deliver refined visuals across PC, console, and mobile platforms.

You should have 5+ years in UI art, at least 1 year leading teams, a strong UI/UX portfolio, and hands-on Unreal Engine 5 experience (UMG, Slate, Material Editor) to drive cohesive visual systems.

Qualifications

  • Five-plus years in UI art, ideally within gaming.
  • Led teams for at least one year.
  • Portfolio demonstrating UI/UX design, texturing, and icon development.
  • Hands-on Unreal Engine 5 UI work (UMG, Slate, Material Editor).

Responsibilities

  • Convert UX wireframes into high‑fidelity mockups, interactive prototypes, design systems, and style guides using Figma, Photoshop, and Illustrator.
  • Realize final artwork in Unreal Editor, including UMG configuration, widget animation, and material development.
  • Build unified design systems covering menus, HUD, iconography, UI materials and shaders, plus UI animation and motion design.
  • Create new material effects, 2D and animated VFX, plus basic Blueprint logic.
  • Adjust UI assets for PC, console, and mobile while ensuring accessibility and localization readiness.
  • Keep UI asset libraries and style guides organized and up to date.

Skills

UI/UX design
Unreal Engine 5
Team leadership
Figma
Photoshop
Illustrator
UI animation
Typography
Texture optimization
Localization readiness

Tools

Figma
Photoshop
Illustrator
Unreal Engine 5
UMG
Slate
Material Editor

Job description

EPAM Systems seeks a Lead UI Artist to define the visual character of engaging digital products within a collaborative studio. You will partner with designers and engineers to deliver refined visuals across PC, console, and mobile platforms.

You should have 5+ years in UI art, at least 1 year leading teams, a strong UI/UX portfolio, and hands-on Unreal Engine 5 experience (UMG, Slate, Material Editor) to drive cohesive visual systems.

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