Senior Tools Engineer - Systems & Pipelines

Nintendo of America Inc.

Austin (TX)

On-site

USD 110,000 - 140,000

Full time

14 days+

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Job summary

Nintendo of America Inc. is seeking a seasoned engineer at Retro Studios in Austin, Texas, to architect and evolve large-scale gaming systems. The ideal candidate will drive a clear technical vision and provide mentorship, fostering engineering excellence across teams.

This role emphasizes hands-on contributions to tool design and implementation, ensuring efficient game content creation. Candidates should have a robust game development history, strong communication skills, and experience managing workflows in diverse departments.

Qualifications

  • 10 - 15 years' experience in game development or related industry preferred.
  • History of developing pipelines from concept to shipping content.
  • Familiarity with workflow needs of different departments.

Responsibilities

  • Architect and evolve large-scale systems, defining technical vision and roadmap.
  • Provide technical leadership and mentor engineers.
  • Design and maintain tools for game content creation.

Skills

Strong communication skills
Clean, API-first design principles
Game development experience

Tools

WPF
Build systems

Job description

Nintendo of America Inc. is seeking a seasoned engineer at Retro Studios in Austin, Texas, to architect and evolve large-scale gaming systems. The ideal candidate will drive a clear technical vision and provide mentorship, fostering engineering excellence across teams.

This role emphasizes hands-on contributions to tool design and implementation, ensuring efficient game content creation. Candidates should have a robust game development history, strong communication skills, and experience managing workflows in diverse departments.

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