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Nintendo's Retro Studios in Austin, Texas, is seeking a seasoned engineer to architect and evolve large-scale systems for innovative game development. The ideal candidate will have 10-15 years of experience in the industry and a history of developing efficient pipelines.
You will provide technical leadership and mentor engineers, ensuring all tools and applications meet high standards for system performance and scalability. Join us at our vibrant studio in a city renowned for its creativity and energy.
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting‑edge platforms, blending innovation, artistry, and gameplay excellence.
Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward‑thinking culture. With year‑round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world‑class developers to stay inspired, balanced, and at the top of their game.
*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.
Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.