Senior Systems Tools Architect for Game Pipelines

Nintendo

Austin (TX)

On-site

USD 100,000 - 130,000

Full time

14 days+

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Benefits offered by this job

Inclusive company culture
Opportunity for continuous improvement

Job summary

Nintendo's Retro Studios in Austin, Texas, is seeking a seasoned engineer to architect and evolve large-scale systems for innovative game development. The ideal candidate will have 10-15 years of experience in the industry and a history of developing efficient pipelines.

You will provide technical leadership and mentor engineers, ensuring all tools and applications meet high standards for system performance and scalability. Join us at our vibrant studio in a city renowned for its creativity and energy.

Qualifications

  • 10-15 years’ experience in game development or related industry.
  • History of developing pipelines from initial concept to shipping content.
  • Demonstrated ability to leverage clean API-first design principles.

Responsibilities

  • Architect and evolve large-scale systems.
  • Provide technical leadership and mentoring to engineers.
  • Design, build, and maintain tools for game content creation.

Skills

Game development experience
Pipeline development
API-first design principles
Communication skills

Tools

WPF
Build systems

Job description

Nintendo's Retro Studios in Austin, Texas, is seeking a seasoned engineer to architect and evolve large-scale systems for innovative game development. The ideal candidate will have 10-15 years of experience in the industry and a history of developing efficient pipelines.

You will provide technical leadership and mentor engineers, ensuring all tools and applications meet high standards for system performance and scalability. Join us at our vibrant studio in a city renowned for its creativity and energy.

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