Game Tools Engineer — Windows UI & WPF for Faster Pipelines

Nintendo

Austin (TX)

On-site

USD 80,000 - 110,000

Full time

14 days+

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Job summary

Nintendo's Retro Studios in Austin, Texas, seeks a developer to enhance Windows PC applications for game content. This role requires proficiency in C# and MVVM patterns, with responsibilities ranging from tool design to collaboration with cross-functional teams.

Ideal candidates will have 2 - 6 years of experience in game development and a strong focus on creating user-friendly interfaces. Retro Studios promotes an inclusive workspace and welcomes diverse candidates.

Qualifications

  • 2 - 6 years’ experience in game development or related industry preferred.
  • Understanding of UI/UX principles.
  • Knowledge of internal WPF implementation details.

Responsibilities

  • Develop, maintain, and support Windows PC applications for game content creation.
  • Design and build new tools and improve existing ones to streamline workflows.
  • Collaborate with tool users and engineers to gather requirements.

Skills

Proficiency building Windows desktop applications with C# / WPF
Strong understanding of MVVM patterns
Ability to design intuitive, user-friendly GUIs

Job description

Nintendo's Retro Studios in Austin, Texas, seeks a developer to enhance Windows PC applications for game content. This role requires proficiency in C# and MVVM patterns, with responsibilities ranging from tool design to collaboration with cross-functional teams.

Ideal candidates will have 2 - 6 years of experience in game development and a strong focus on creating user-friendly interfaces. Retro Studios promotes an inclusive workspace and welcomes diverse candidates.

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