Senior Technical Combat Designer (Hybrid, AAA)

Blizzard Entertainment in

Irvine (CA)

Hybrid

USD 87,310,000 - 161,466,000

Full time

2 days ago
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Benefits offered by this job

Medical coverage
Relocation assistance
Employee discounts

Job summary

Blizzard Entertainment, Inc. is seeking a Technical Combat Designer to drive the design and implementation of enemy NPCs and combat encounters across a hybrid work setup, with potential Irvine, CA home studio.

You will build custom behaviors, tune attacks and abilities, and collaborate with art and engineering to polish enemies for engaging, fun gameplay. The role requires 5+ years in combat or systems design, scripting experience, and strong communication to work with multiple disciplines and

Qualifications

  • 5+ years of experience in combat or systems design.
  • Experience designing systems and encounters from conception to implementation.
  • Experience scripting for game development; comfortable creating prototypes from scratch.
  • Comfortable working with basic 3D math concepts like vectors and rotations.
  • Proactive and effective communicator, passionate about making great games.

Responsibilities

  • Design and implement exciting gameplay on a AAA title.
  • Push forward development on enemies and encounters - from ideation, through prototyping, to final best-in-class execution.
  • Leverage technical expertise to implement combat systems.
  • Collaborate with multiple disciplines, ensuring partners are involved and informed throughout development.

Skills

Combat design
System design
Scripting
3D math
Communication

Tools

Blueprint
AI behavior trees

Job description

Blizzard Entertainment, Inc. is seeking a Technical Combat Designer to drive the design and implementation of enemy NPCs and combat encounters across a hybrid work setup, with potential Irvine, CA home studio.

You will build custom behaviors, tune attacks and abilities, and collaborate with art and engineering to polish enemies for engaging, fun gameplay. The role requires 5+ years in combat or systems design, scripting experience, and strong communication to work with multiple disciplines and

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