Hybrid MMO Combat Designer — Spells & Balance Lead

BLIZZARD ENTERTAINMENT, INC.

Irvine (CA)

Hybrid

USD 82,000 - 152,000

Full time

14 days+
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Benefits offered by this job

Medical coverage
Dental coverage
Vision coverage
401(k) matching
Tuition reimbursement
Paid time off
Parental leave
Relocation assistance
Wellbeing programs

Job summary

Blizzard Entertainment, Inc. invites applications for a Senior Combat Designer, Systems on the World of Warcraft team in Irvine, CA. The role focuses on the minute-to-minute gameplay, crafting spells and talents, tuning, and systems that sustain engaging combat.

Hybrid work arrangement allows on-site and remote collaboration. You will work with cross-functional teams to deliver balanced class design, tune player experiences, and contribute to a culture of inclusion.

Qualifications

  • 8+ years of game design experience or equivalent.
  • Experience with game development best practices in professional or academic settings.
  • Experience designing class abilities or combat mechanics in open world RPGs/MMOs.

Responsibilities

  • Design new spells and talents for player combat in World of Warcraft.
  • Monitor player expectations and balance to keep classes engaging.
  • Collaborate with production, artists, designers, engineers to deliver gameplay features.

Skills

Game design experience
Combat mechanics
Cross-functional collaboration

Tools

Excel
Game engines
Proprietary tools

Job description

Blizzard Entertainment, Inc. invites applications for a Senior Combat Designer, Systems on the World of Warcraft team in Irvine, CA. The role focuses on the minute-to-minute gameplay, crafting spells and talents, tuning, and systems that sustain engaging combat.

Hybrid work arrangement allows on-site and remote collaboration. You will work with cross-functional teams to deliver balanced class design, tune player experiences, and contribute to a culture of inclusion.

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