Senior Technical Artist

Roblox Corporation

San Mateo (CA)

On-site

USD 230,000 - 282,000

Full time

6 days ago
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Job summary

Roblox Corporation in San Mateo, CA is seeking a Senior Technical Artist at the intersection of art, engineering, and future technologies. You will shape next-generation terrain tools, character systems, and AI-powered pipelines, influencing what Roblox users experience daily.

You will partner with engineers to develop GenAI-native production pipelines in Roblox Studio, bring best practices to the 3D Art team, test improvements, and document results.

Qualifications

  • Bachelor's degree or proven experience in CG or CS.
  • 7+ years in game industry on multiple platforms.
  • Strong real-time engine understanding.
  • Excellent communication and collaboration.
  • Knowledge of terrain tools and shader tech.

Responsibilities

  • Collaborate with engineers to develop GenAI-native production pipelines in Roblox Studio.
  • Serve as subject matter expert on tools and technology for 3D Art, Eng, and Product.
  • Prototype and test terrain tooling and shader improvements.
  • Evaluate generative tools/workflows and document results.
  • Develop GenAI/traditional hybrid workflows with production and tech teams.
  • Advise external creators on workflows and best practices.

Skills

7+ years exp
Real-time engines
DCC tools
GenAI workflows
Communication skills

Education

Bachelor's degree or equivalent in CG/CS

Job description

San Mateo, CA, United States Design & Creative ID: 47176

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

Roblox is building the future of user-generated content - a platform where millions of creators design immersive 3D worlds, characters, and experiences at scale. We're pioneering tools that blend generative AI, real-time rendering, and accessible workflows so creators of every skill level can build faster and better than ever.

We're looking for a Senior Technical Artist to sit at the intersection of art, engineering, and future technologies - shaping next-generation Terrain tools, Character systems, and AI-powered pipelines. Your work will directly influence what Roblox users experience every day.

You will:
  • Partner with engineers to actively participate in the development of new GenAI-native production pipelines implemented in our Roblox Studio
  • Be a subject matter expert on tools and technology, bring industry best practices to the 3D Art team, and share Technical Art guidance and perspective with Engineering and Product
  • Prototype and test new improvements to general creation tools like terrain tooling and shader functionality
  • Test and compare multiple generative tools and workflows, document results, and recommend best practices to the team.
  • Help develop and document new GenAI/traditional hybrid workflows, collaborating with production and technology teams to improve efficiency and creative output.
  • Engage with external creators to advise on best practices and surface opportunities to further improve workflows
You have:
  • A Bachelor’s degree or proven experience in a related CG field or computer science
  • 7+ years experience in the game industry, worked on titles on multiple platforms (mobile a plus)
  • Strong understanding of real-time engines and DCC.
  • Strong communication and collaboration skills
  • Ability: Envision extensible and efficient creation systems, tooling implementation, and creator-friendly workflows
  • Knowledge: Strong understanding of modern real-time engines, DCC tools, and generative workflows
  • Annual Salary Range

    $229,950 — $281,690 USD

    Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

    Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

    For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

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