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Roblox Corporation is seeking an experienced Senior Software Engineer, Computer Graphics to help build and scale synthetic data pipelines inside the Roblox engine. You will contribute to 3D data representations, meshes, lighting, and scene graphs to train state-of-the-art 3DGen models and synthetic datasets.
The role sits within the ML Data Pod of Foundation AI, collaborating with researchers and core engine teams to deliver high-quality, scalable graphics features while preserving engine
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
We are seeking an experienced Senior Software Engineer with a deep background in 3D computer graphics and engine development to join the ML Data Pod within the Foundation AI team. In this role, you will build the foundational infrastructure that powers our next-generation AI capabilities.
As the AI landscape rapidly shifts toward spatial and 3D generation, high-quality data has become the ultimate bottleneck. You will be instrumental in solving this challenge by unlocking the Roblox engine as a massive, scalable platform for synthetic data generation.
This is a unique opportunity to bridge the gap between cutting-edge AI research and low-level engine architecture. You will be navigating unmapped territory—shaping how we represent and structure complex 3D data (such as meshes, materials, lighting, and scene graphs) to effectively train state-of-the-art 3DGen models. Ultimately, the synthetic pipelines you architect will directly fuel the frontier AI models that will define the future of immersive 3D content creation for millions of creators worldwide.
Annual Salary Range
$227,370 — $295,250 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.