Senior Staff GPU Imaging Engineer — Lead Reflex Engine & AI Tools

BBG Ventures, LLC

San Francisco (CA)

On-site

USD 260,000 - 290,000

Full time

14 days+
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Benefits offered by this job

Flexible time off
401K retirement plan
Medical insurance
Dental insurance
Vision insurance
Life/AD&D
Short/long-term disability
Paid holidays
Paid sick time

Job summary

VSCO is seeking a Senior Staff Engineer to own Reflex, our production GPU image-processing engine, and guide its path into Studio Pro on iOS and macOS. This leader will extend capabilities, improve quality, and ensure scalable contracts across platforms.

You will mentor engineers, advance tooling, and drive AI-assisted workflows that multiply team effectiveness, while collaborating with product, design, and engineering to deliver value to customers.

Qualifications

  • 10+ years in engineering owning a production rendering, imaging, or GPU‑compute system.
  • Deep GPU/rendering experience: pipelines, shaders, color, and memory.
  • Strong systems language experience; Rust preferred; reading/writing WGSL/Metal shaders.
  • Experience taking imaging/graphics work onto mobile.
  • Experience mentoring other Senior engineers to Staff level.
  • AI-assisted developer workflows implemented in teams.

Responsibilities

  • Own the Reflex imaging engine: DAG execution, WGSL operators, GPU budgets, color management.
  • Ship engine changes through UniFFI + Nitro into Studio Pro on iOS/macOS with versioning.
  • Take imaging capabilities from design to production (RAW, tiled export, parity with existing stack).
  • Diagnose production mobile graphics problems: OOM, cache eviction, HEIC encode, edit vs batch vs export paths.
  • Define and keep render/pipeline contracts in Studio Pro core for cross‑platform coherence.
  • Mentor Senior engineers toward Staff‑level ownership and improve design and code reviews.
  • Lead force-multiplication: better packaging, CI, shared reviews, AI tools for faster development.
  • Partner with Product/Design/Engineering to align tech direction with product goals.

Skills

GPU rendering
Rust
WGSL shaders
Mobile graphics
Mentoring
AI tooling
System programming

Tools

wgpu
WebGPU
WASM
UniFFI
JNI
Nitro
React Native

Job description

VSCO is seeking a Senior Staff Engineer to own Reflex, our production GPU image-processing engine, and guide its path into Studio Pro on iOS and macOS. This leader will extend capabilities, improve quality, and ensure scalable contracts across platforms.

You will mentor engineers, advance tooling, and drive AI-assisted workflows that multiply team effectiveness, while collaborating with product, design, and engineering to deliver value to customers.

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