Senior Staff GPU Engineer — Reflex Imaging, Studio Pro

vsco39

San Francisco (CA)

On-site

USD 260,000 - 290,000

Full time

8 days ago

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Benefits offered by this job

Stock options
Discretionary bonuses
Flexible time off
401K retirement plan

Job summary

VSCO is hiring a Senior Staff Engineer to own Reflex, its production GPU image-processing engine, and the path into Studio Pro on iOS and macOS. This technically senior role deepens an existing stack, enabling RAW development, large-image export, and color/logical parity, while maintaining performance and memory budgets.

You will mentor engineers toward Staff-level ownership, improve native tooling, CI, and AI-assisted workflows, and partner with product to shape technical direction and customer

Qualifications

  • 10+ years in engineering, owning a production rendering or GPU-imaging system.
  • Deep GPU/rendering experience: pipelines, shaders, color, memory.
  • Strong systems language experience; Rust preferred; read/write WGSL/Metal shaders.
  • Experience taking imaging/graphics work to mobile; iOS/Metal preferred.
  • Experience mentoring Senior engineers toward Staff-level leadership.
  • AI-assisted developer workflows implemented in a team.

Responsibilities

  • Own the Reflex imaging engine: DAG execution, WGSL operators, GPU budgets, color management.
  • Ship engine changes through the native bridge into Studio Pro on iOS/macOS with versioning.
  • Take imaging capabilities from design to production (RAW, large exports, parity with stack).
  • Diagnose and fix production graphics problems: OOM, cache eviction, encode paths.
  • Define render/pipeline contracts to keep mobile and desktop coherent.
  • Mentor engineers toward Staff-level ownership and improve code review quality.
  • Lead force-multiplication: packaging, CI, review workflows, AI-assisted tooling.
  • Collaborate with Product/Design/Engineering to align tech direction with business goals.

Skills

10+ years engineering
GPU rendering
Shader programming
Mentoring others

Tools

WGSL
Metal
Rust
UniFFI
JNI
Nitro

Job description

VSCO is hiring a Senior Staff Engineer to own Reflex, its production GPU image-processing engine, and the path into Studio Pro on iOS and macOS. This technically senior role deepens an existing stack, enabling RAW development, large-image export, and color/logical parity, while maintaining performance and memory budgets.

You will mentor engineers toward Staff-level ownership, improve native tooling, CI, and AI-assisted workflows, and partner with product to shape technical direction and customer

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