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Apple in Cupertino seeks a skilled software engineer to advance imaging and Core Image capabilities across iOS and macOS. You will work on GPU-accelerated code, C/C++, and performance-focused optimizations that impact millions of photos daily.
The role emphasizes cross-functional collaboration, rigorous debugging, and delivering efficient image processing solutions within a world-class Apple environment.
iPhone is the most popular camera in the world, and at the heart of the image quality and effects that have made it so sits Core Image, Apple’s industry-leading GPU-centric image processing framework. Join us and help drive phenomenal and groundbreaking imaging capabilities across iOS and macOS, powering leading mobile and desktop technologies from iPhone's Portrait Mode and Stage Light to the Mac's iMovie, Photos, Pixelmator, and top third-party image editing applications, collaborating with teams across the company and beyond, and directly impacting the millions of photos captured across the Apple ecosystem every day. Imagine what you could do here with your abilities and expertise.
Proficiency in GPU programming. Proficiency in C/C++ Programming. Experience or coursework in performance programming and systems programming; concurrency and memory-constrained programming knowledge is a plus. Experience or coursework in image processing programming. Good interpersonal skills and the ability to work effectively in cross-functional teams. Bachelor's Degree in Computer Science or related discipline, or equivalent experience.
Experience with UNIX/Linux highly desired; experience with OS X/Darwin a major plus. Familiarity with raw image processing, demosaicking, and common image manipulation is a plus. Familiarity with color spaces, pixel representations, and dynamic range is desired.