Senior Spacecraft Simulation Engineer - Real-Time Physics

True Anomaly, Inc.

Long Beach (CA)

Hybrid

USD 140,000 - 215,000

Full time

7 days ago
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Benefits offered by this job

Healthcare
Flexible time off
Lunch provided
401(k) + benefits
Equity
Dog Fridays

Job summary

True Anomaly is seeking a Senior Spacecraft Simulation Software Engineer to drive the development of multi-physics, high-fidelity simulation for spacecraft and ground systems. You will own substantial components, design algorithms for 6DOF dynamics, thermal models, attitude control, and propulsion, and mentor junior engineers in a fast-paced team.

You will deliver production-quality C++ and Python APIs, collaborate with mission planning and GNC teams, and help shape future simulation

Qualifications

  • Bachelor's degree or equivalent in aerospace engineering, mechanical engineering, computer science, physics or applied mathematics.
  • 5–8 years of professional software development with focus on simulation, scientific computing, or aerospace applications.
  • Proficiency in modern C++ (C++17+), STL, templates, and performance optimization.
  • Proficiency in Python for API design, scripting, and data analysis.
  • Ability to translate ambiguous requirements into deliverable technical capabilities with minimal direction.
  • Knowledge of ADCS, GNC, thermal control, electric power systems, propulsion, orbital mechanics, or HIL/SIL is preferred.
  • Experience in verification and validation plans for physics-based models, including uncertainty quantification.
  • Strong communication skills and the ability to work within distributed teams.

Responsibilities

  • Design and implement multi-physics simulation software across spacecraft subsystems (6DOF dynamics, thermal modeling, attitude control, propulsion, power, sensors/actuators).
  • Develop coupled-physics algorithms capturing subsystem interactions (thermal-structural, power-thermal, propulsion-dynamics).
  • Design time-stepping, solver architectures, and integration schemes for real-time or faster-than-real-time simulation.
  • Write production-quality C++ with emphasis on performance and testability.
  • Design and maintain robust C++ and Python APIs for internal customers.

Skills

C++ proficiency
Python proficiency
Independence
Systems thinking
Communication skills
Clearance eligibility

Education

Bachelor's degree in aerospace/mechanical/CS/physics

Tools

Git
CI/CD
CMake
Bazel
Docker

Job description

True Anomaly is seeking a Senior Spacecraft Simulation Software Engineer to drive the development of multi-physics, high-fidelity simulation for spacecraft and ground systems. You will own substantial components, design algorithms for 6DOF dynamics, thermal models, attitude control, and propulsion, and mentor junior engineers in a fast-paced team.

You will deliver production-quality C++ and Python APIs, collaborate with mission planning and GNC teams, and help shape future simulation

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