Senior Software Engineer - Real-Time Animation Engine

Frostbite

Orlando (FL)

Hybrid

USD 100,000 - 144,000

Full time

4 hours ago
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Benefits offered by this job

Vacation
Sick leave
Health insurance
Retirement plan
Life insurance
Disability insurance

Job summary

Electronic Arts is seeking a Senior Software Engineer for the Animation team to develop core animation systems and editor tools. You will collaborate with content creators to build features in C++ and C#, and mentor junior engineers in a hybrid remote/in-office environment.

Responsibilities include owning features from design through testing, optimizing runtime performance, and working with cross-disciplinary teams to deliver immersive animation experiences for EA titles.

Qualifications

  • 8+ years of professional software development experience.
  • Strong professional programming skills to improve and debug C++ and C# code.
  • Experience working with 3D math, including transforms, rotations, and coordinate systems.
  • Experience in game engine development.
  • Performance and memory profiling.
  • Experience with concurrent programming models.
  • Bachelor's degree in Computer Science, Computer Engineering, or equivalent practical experience.

Responsibilities

  • Build performant systems and features across our runtime animation engine (C++) and content creator tools (C#).
  • Take ownership of animation features from technical design through to production, testing, and multi-platform support.
  • Improve tool and game runtime performance.
  • Partner with animators, technical artists, and game development teams to turn creative concepts into playable features.
  • Participate in design and code reviews, collaborating with the team to share knowledge and keep our codebase reliable and easy to work in.
  • Mentor junior engineers on the team to support their technical growth.

Skills

C++
C#
3D math
Game engine
Performance profiling
Concurrency
Mentoring

Education

Bachelor's degree in Computer Science, Computer Engineering, or equivalent

Tools

WPF
Editor tools

Job description

Electronic Arts is seeking a Senior Software Engineer for the Animation team to develop core animation systems and editor tools. You will collaborate with content creators to build features in C++ and C#, and mentor junior engineers in a hybrid remote/in-office environment.

Responsibilities include owning features from design through testing, optimizing runtime performance, and working with cross-disciplinary teams to deliver immersive animation experiences for EA titles.

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