Senior Software Engineer – Live Service Gameplay

Respawn Entertainment

Los Angeles (CA)

Hybrid

USD 165,000 - 256,000

Full time

9 days ago

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Job summary

Respawn Entertainment in Los Angeles is seeking a Senior Software Engineer - Generalist to help advance Apex Legends across engines and backend services. You will collaborate with gameplay engineers, designers, artists, and producers to deliver high-quality features, focusing on performance and stability.

The role requires 5+ years of software development, strong C/C++, Python, and a track record shipping in large codebases.

Qualifications

  • 5+ years developing and maintaining software, or equivalent game development experience.
  • Experience working in large, shared codebases, in games or otherwise.
  • Strong working knowledge of C/C++.
  • Proficiency in programming or scripting languages such as Python.
  • Experience with profiling, auditing, and optimizing software performance.
  • Experience debugging and supporting software running in production.
  • Bachelor’s degree in Computer Science, Engineering, or equivalent practical experience.

Responsibilities

  • Debug and resolve complex issues in large-scale codebases across a variety of abstraction layers.
  • Collaborate with other engineers to quantify game performance, prevent regressions, and improve launch stability.
  • Design, own, and maintain our gameplay and engine systems, focused on performance and stability across consoles and dedicated servers.
  • Analyze live telemetry and crash data to find defects, prioritize fixes, and guide improvements that directly impact the player experience.
  • Build the tools and automated content validation that keep artists, designers, and QA moving quickly and prevent bugs from reaching players.

Skills

C/C++
Python
Performance profiling
Debugging
Large codebases

Education

Bachelor's degree in CS/Engineering

Job description

Respawn Entertainment in Los Angeles is seeking a Senior Software Engineer - Generalist to help advance Apex Legends across engines and backend services. You will collaborate with gameplay engineers, designers, artists, and producers to deliver high-quality features, focusing on performance and stability.

The role requires 5+ years of software development, strong C/C++, Python, and a track record shipping in large codebases.

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