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Job summary
An innovative firm is seeking a skilled Salesforce Developer with over 5 years of software development experience. This role involves leveraging Salesforce technologies, including Lightning LWC, Apex, and Visualforce, to create robust applications. Candidates should possess strong debugging and analytical skills, along with relevant certifications. Ideal candidates will have a solid understanding of Sales, Service, and Community Clouds, and experience with integration techniques. Join a forward-thinking team where your contributions will drive impactful solutions in a dynamic environment.
Qualifications
5+ years of experience in Software Development with a focus on Salesforce.
Strong debugging and analytical skills are essential for this role.
Responsibilities
Develop and maintain Salesforce applications using Lightning LWC and Apex.
Integrate Salesforce with other systems using SOAP and REST APIs.
Skills
Salesforce
Lightning LWC
Apex
Visualforce
Debugging
Analytical Skills
Integration (SOAP & REST)
Process Builder
Approval Process
Reports and Dashboards
Education
Platform Developer 1 Certification
Platform Developer 2 Certification
Admin 201 Certification
Tools
Jenkins
GitHub
Job description
Job Summary: Leading Technology client is seeking a 3D asset creator with competency in Manipulation of existing 3D models and meshes both programmatically (including reduction of vertex count and decomposition into convex parts) and using ad hoc software (Blender, MeshLab, 3D studio, MeshMixer) so they are better suited for simulation.
Responsibilities:
Manipulation of existing 3D models and meshes both programmatically (including reduction of vertex count and decomposition into convex parts) and using ad hoc software (Blender, MeshLab, 3D studio, MeshMixer) so they are better suited for simulation.
CAD design and manufacture (with 3D printing or traditional manufacturing processes) various 3D objects for robots interaction.
Modify rendering parameters of simulated scenes
Creation of insightful visual representations for debugging and publication. An example could be coupling the colours of simulated objects with the forces being applied to them (from real or simulated sensors), in a way that helps clarify what is happening. Optional CAD Technical Artistry Services with MuJoCo specialization
Debug and enhance realism of assets used in a physics simulator e.g. Bullet, PhysX, MuJoCo - strong preference for MuJoCo physics. This includes contact friction and softness parameters, body masses and inertias, joint damping, etc.
Design and debug realistic articulated models (for example biomechanical models and robotics hands), that include force propagation through tendons.
Manipulation of existing 3D models and meshes both programmatically (including reduction of vertex count and decomposition into convex parts) and using ad hoc software (Blender, MeshLab, 3D studio, MeshMixer) so they are better suited for simulation.
Modify rendering parameters of simulated scenes (colors, lights, etc.).
Creation of insightful visual representations for debugging and publication. An example could be coupling the colors of simulated objects with the forces being applied to them (from real or simulated sensors), in a way that helps clarify what is happening.
Skills Required:
CAD design and manufacture (with 3D printing or traditional manufacturing processes)
Blender, MeshLab, 3D studio, MeshMixer for 3D asset creation
Optional CAD Technical Artistry Services with MuJoCo specialization