3D Modeling & Python Specialist - Freelance AI Trainer Project

Agency

United States

Remote

USD 25,000 - 36,000

Part time

14 days+

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Job summary

Agency is seeking independent contractors to autonomously generate collision-accurate 3D meshes from 2D references using Blender Python (bpy) or Three.js/JavaScript. You will script procedural geometry generation, ensure precise mesh alignment, and export assets in common formats like .obj or .glb.

Deliver structured programmatic outputs (JSON/JS) to train AI systems, while logging trajectories for reproducibility.

Qualifications

  • Proficient in Blender Python scripting (bpy) and/or Three.js/JavaScript.
  • Able to write code to procedurally generate 3D assets; GUI-only work not enough.
  • Understand geometric primitives and boolean operations for low-poly models.

Responsibilities

  • Procedurally generate 3D geometry with Blender Python (bpy) or Three.js.
  • Create collision-accurate meshes from 2D references and export to .obj/.glb.
  • Produce JSON/JS outputs capturing build actions for reproducibility.
  • Maintain trajectory logs and follow file naming conventions with high reliability.

Skills

Blender scripting
Three.js
Python
3D modeling fundamentals

Tools

Blender
JavaScript
Python bpy

Job description

Project Overview

We are sourcing independent 3D Modeling and Python Specialists to provide their expertise for a specialized AI 3D asset collection project. As AI models increasingly generate and interact with 3D environments, their accuracy relies entirely on robust, expert-crafted training data. The objective of this project is to autonomously produce collision-accurate 3D meshes from 2D reference images, write procedural generation scripts, and deliver structured programmatic outputs (JSON/JS) to train AI systems on geometric construction and trajectory logic.

Project Deliverables & Scope

Operate autonomously to generate precise 3D assets and programmed outputs. Expected deliverables include:

  • Procedural Geometry Generation: Writing Blender Python (bpy) scripts or Three.js/JavaScript code to procedurally generate 3D geometry using geometric primitives and Boolean operations (union, subtraction, extrusion).
  • Mesh Alignment & Export: Producing collision-accurate meshes from 2D reference images (masked + RGB), capturing accurate screenshot alignments, and exporting assets to .obj, .glb, or similar formats.
  • Structured Output & Trajectory Logging: Producing programmatic JSON/JS outputs representing the mesh and maintaining meticulous trajectory logs that capture sequential build actions for reproducibility.
  • Quality Assurance & Workflow Adherence: Auditing all assets against strict quality checklists before submission, maintaining precise file naming conventions, and sustaining high-volume output within a structured annotation platform.
Required Expertise

To successfully fulfill the deliverables of this project, Contractors must possess a strong blend of 3D modeling fundamentals and programmatic scripting skills. Core skillset includes:

  • Demonstrable proficiency in Blender Python scripting (bpy) and/or Three.js/JavaScript.
  • Note: You must be able to write code to generate outputs; GUI-only modeling experience will not qualify for this project.
  • Deep understanding of geometric primitives (cubes, spheres, cylinders, cones) and Boolean operations, with a focus on low-poly construction rather than high-fidelity, subdivision-heavy sculpting (e.g., ZBrush).
  • Proven experience creating collision-accurate 3D meshes from 2D reference images.
  • Highly detail-oriented with the discipline to maintain trajectory logs, strictly follow file naming conventions, and self-audit work to maintain high reliability scores.
Preferred Experience

Background in game asset creation, familiarity with screen recording/keylogging tools, or prior experience within AI/ML data annotation workflows.

Compensation

We offer a fixed pay rate of $22 per hour. As a contractor you’ll supply a secure computer and high-speed internet; company-sponsored benefits such as health insurance and PTO do not apply.

Employment Type

Freelance / Independent Contractor

Workplace Type

Remote

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