Senior Rendering Engineer - Real-Time Graphics

Showcify, Inc.

Canada (KY)

Sur place

USD 295 000 - 345 000

Plein temps

14 jours+

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Avantages offerts par ce poste

Equity compensation
Benefits
Onsite work at HQ

Résumé du poste

Roblox is seeking a Rendering Engineer in San Mateo, CA to advance our in-house rendering engine across desktop, mobile, and VR. You’ll tackle high-demand graphics challenges, implement innovative rendering techniques, and push toward higher visual fidelity while keeping performance in check.

You will work with a multidisciplinary team of engineers and artists, own projects end-to-end, and contribute to a platform trusted by millions of creators worldwide.

Qualifications

  • 6+ years of experience in real-time rendering.
  • Experience with mobile or console platforms.
  • Strong knowledge of C++ and shading languages.
  • Familiarity with GPU APIs and performance memory profiling.

Responsabilités

  • Help investigate and implement rendering techniques to make ROBLOX graphics more immersive and expressive.
  • Learn about our community and work with technical artists to understand the present and future needs of our creators.
  • Help improve the performance and stability of our game engine.
  • Work with other engineering and art teams.
  • Take ownership of a project throughout its full lifecycle.

Connaissances

C++
Shading languages
3D math
Performance focus
Real-time rendering
Mobile/console experience

Outils

OpenGL
DirectX

Description du poste

Roblox is seeking a Rendering Engineer in San Mateo, CA to advance our in-house rendering engine across desktop, mobile, and VR. You’ll tackle high-demand graphics challenges, implement innovative rendering techniques, and push toward higher visual fidelity while keeping performance in check.

You will work with a multidisciplinary team of engineers and artists, own projects end-to-end, and contribute to a platform trusted by millions of creators worldwide.

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