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Roblox Corporation in San Mateo is seeking an experienced software engineer to join the Geometry Scalability team. You will design and ship 3D engine systems for avatar and environment geometry, including mesh processing, LOD, streaming, and runtime loading.
You will collaborate with Rendering, Avatar, Studio, and external developers to create features that are directly usable for large-scale, high-fidelity experiences.
Roblox Corporation in San Mateo is seeking an experienced software engineer to join the Geometry Scalability team. You will design and ship 3D engine systems for avatar and environment geometry, including mesh processing, LOD, streaming, and runtime loading.
You will collaborate with Rendering, Avatar, Studio, and external developers to create features that are directly usable for large-scale, high-fidelity experiences.