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Roblox is seeking a Rendering Engineer in San Mateo, CA to advance our in-house rendering engine. You will tackle high‑fidelity, cross‑device graphics challenges and contribute to a dynamic, scalable graphics pipeline.
The role requires deep expertise in C++, shading languages, and real‑time rendering with 6+ years of experience, plus familiarity with GPU APIs. Office-based role with equity and benefits.
Roblox is seeking a Rendering Engineer in San Mateo, CA to advance our in-house rendering engine. You will tackle high‑fidelity, cross‑device graphics challenges and contribute to a dynamic, scalable graphics pipeline.
The role requires deep expertise in C++, shading languages, and real‑time rendering with 6+ years of experience, plus familiarity with GPU APIs. Office-based role with equity and benefits.