Senior Real-Time Graphics Engineer — Remote

BairesDev

United States

Remote

USD 110,000 - 190,000

Full time

4 hours ago
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Benefits offered by this job

Remote work
Competitive USD salary
Home office setup provided
Flexible hours
Paid leave & holidays
Mentorship & growth opportunities

Job summary

BairesDev is seeking a Senior Graphics Engineer to lead and optimize real-time rendering pipelines across GPU-driven workloads. The role emphasizes translating complex visual requirements into high-fidelity, performant software and collaborating with diverse teams on large-scale systems.

The ideal candidate has extensive C++ and shader experience and will contribute to modernizing graphics pipelines while supporting a fully remote, globally distributed team. Excellent compensation is offered.

Qualifications

  • 5+ years of software engineering focusing on graphics rendering.
  • Experience in real-time graphics pipelines and GPU programming.
  • Proficiency in C++ and shader languages (GLSL, HLSL, MSL).
  • Deep knowledge of GPU architecture and modern graphics APIs (Vulkan, DirectX, Metal).
  • Experience with OpenGL and shader optimization for performance.
  • Strong English communication skills.

Responsibilities

  • Architect and implement real-time rendering pipelines using modern graphics APIs.
  • Develop and optimize advanced shaders for high-performance visuals.
  • Analyze GPU architectures to resolve render-time bottlenecks.
  • Collaborate with cross-functional teams to integrate graphics features.
  • Maintain and modernize legacy rendering systems while adopting new standards.

Skills

5+ years graphics experience
GPU programming
C++
GLSL/HLSL/MSL
Vulkan/DirectX/Metal
OpenGL
English proficiency

Job description

BairesDev is seeking a Senior Graphics Engineer to lead and optimize real-time rendering pipelines across GPU-driven workloads. The role emphasizes translating complex visual requirements into high-fidelity, performant software and collaborating with diverse teams on large-scale systems.

The ideal candidate has extensive C++ and shader experience and will contribute to modernizing graphics pipelines while supporting a fully remote, globally distributed team. Excellent compensation is offered.

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