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Unity is seeking engineers to advance PolySpatial, Unity’s core tech for real-time 3D runtimes and interop across engines. You will own subsystems from C++ to C#, designing extensible APIs for embedded and networked configurations, while optimizing for low-latency execution.
Applicants should excel in high-performance coding, multi-engine breadth (physics, animation, assets) and have deep knowledge of serialization, memory layouts, and profiling.
Unity is seeking engineers to advance PolySpatial, Unity’s core tech for real-time 3D runtimes and interop across engines. You will own subsystems from C++ to C#, designing extensible APIs for embedded and networked configurations, while optimizing for low-latency execution.
Applicants should excel in high-performance coding, multi-engine breadth (physics, animation, assets) and have deep knowledge of serialization, memory layouts, and profiling.