Senior Mobile Game Designer — Multiplayer Modes (Live Games)

Voodoo

United States

Remote

USD 90,000 - 130,000

Full time

11 days ago

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Job summary

Voodoo is seeking a dedicated Game Designer for Paper Party, the multiplayer mode of Paper.io 2. You will design and prototype new modes, improve existing ones, and keep the Paper universe intact while exploring new rules, objectives, and pacing to deliver fun, replayable experiences.

You will work closely with the Paper.io 2 team, balance accessibility and competition, and define clear one-finger controls. Strong English communication is required.

Qualifications

  • 5+ years of experience in mobile F2P games, designing new games, gameplay modes or prototypes from scratch
  • Experience shipping player-facing content, ideally in mobile games
  • A strong understanding of multiplayer and competitive gameplay
  • A good sense of pacing, clarity and player motivation
  • A pragmatic and iterative approach: prototype, test, cut and retry
  • The ability to work independently and take full ownership
  • Strong English communication and collaboration skills

Responsibilities

  • Design and prototype new gameplay modes
  • Improve existing Paper Party modes
  • Define simple, readable rules for one-finger controls
  • Iterate quickly through testing, feedback and playtests
  • Balance accessibility, competition, pacing and replayability
  • Identify weak ideas early and confidently cut or reshape them
  • Work closely with the Paper.io 2 team to turn concepts into playable experiences
  • Document your designs clearly
  • Fine-tune modes directly in Unity whenever possible

Skills

Mobile F2P design
Multiplayer gameplay
Prototype & iteration
English communication

Tools

Unity

Job description

Voodoo is seeking a dedicated Game Designer for Paper Party, the multiplayer mode of Paper.io 2. You will design and prototype new modes, improve existing ones, and keep the Paper universe intact while exploring new rules, objectives, and pacing to deliver fun, replayable experiences.

You will work closely with the Paper.io 2 team, balance accessibility and competition, and define clear one-finger controls. Strong English communication is required.

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