Senior Gameplay Engineer (Remote) — Unity/Strategy

Mythwright

United States

Remote

USD 104,000 - 150,000

Full time

4 days ago
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Job summary

Mythwright is seeking a Senior Engineer to own the code that powers our games and to shape the technical strategy behind our titles. This highly hands-on role spends over ninety percent of time in the build, balancing velocity with stability and maintaining clean, maintainable systems.

You will work with a small, multidisciplinary team led by the Engineering Director, contributing from prototyping to long-term engine decisions and ensuring fast iteration and robust pipelines.

Qualifications

  • Proven experience as a Senior Engineer on shipped games.
  • Background in Unity with understanding of scalable architectures.
  • Expertise in rapid prototyping, optimisation, and live iteration workflows.

Responsibilities

  • Own the engineering of games and addons from prototyping to production-ready code.
  • Define and execute the technical strategy and roadmap for the titles.
  • Build tools and pipelines to empower designers and artists and enable fast iteration.

Skills

Unity
Prototyping
Software architecture
Live iteration
Hands-on engineering

Tools

Unity Engine

Job description

Mythwright is seeking a Senior Engineer to own the code that powers our games and to shape the technical strategy behind our titles. This highly hands-on role spends over ninety percent of time in the build, balancing velocity with stability and maintaining clean, maintainable systems.

You will work with a small, multidisciplinary team led by the Engineering Director, contributing from prototyping to long-term engine decisions and ensuring fast iteration and robust pipelines.

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