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SIE is seeking a skilled Gameplay Systems Engineer to build and maintain gameplay systems and creation tools for our unannounced project, from pre-production through release and ongoing development.
You'll collaborate with designers, artists, content creators, and engine engineers to ensure features align with the game’s simulation and networking model, while enabling the broader team to create content efficiently.
Build the gameplay systems and creation tools that support game modes for a new, unannounced project, from pre-production through release and ongoing development. You’ll work closely with designers, artists, content creators, and engine engineers to make features fit the game’s simulation and networking model, while helping the wider team build content effectively.
The role can be remote, with pay varying by location. Benefits include medical, dental, and vision coverage, a matching 401(k), paid time off, a wellness program, and product discounts. A bonus may also be available.